| | |
| | | self.textactor=self.textActor() |
| | | self.renderer.AddActor(self.actor) |
| | | self.renderer.AddActor(self.textactor) |
| | | self.renderer.SetBackground(0, 0, 0) # Set background to white |
| | | self.renderer.SetBackground(81/255, 87/255, 110/255) # Set background to nicely grey |
| | | # Create the RendererWindow |
| | | self.renderer_window = vtkRenderWindow() |
| | | self.renderer_window.AddRenderer(self.renderer) |
| | | self.renderer_window.SetSize(1200,600) |
| | | self.renderer_window.SetSize(800,800) |
| | | |
| | | # self.renderer.SetViewport(0.0,0.0,0.5,1.0) |
| | | # rend=vtk.vtkRenderer() |
| | |
| | | #lut.SetHueRange(0.5, 0.6) |
| | | #lut.SetSaturationRange(0, 1) |
| | | #lut.SetValueRange(0, 1) |
| | | |
| | | #mapper.SetLookupTable(lut) |
| | | |
| | | #advanced lookuptables... |
| | | lut = vtk.vtkLookupTable() |
| | | lutNum = 256 |
| | | lut.SetNumberOfTableValues(lutNum) |
| | | ctf = vtk.vtkColorTransferFunction() |
| | | ctf.SetColorSpaceToDiverging() |
| | | ctf.AddRGBPoint(0.0, 0.230, 0.299, 0.754) |
| | | ctf.AddRGBPoint(1.0, 0.706, 0.016, 0.150) |
| | | for ii,ss in enumerate([float(xx)/float(lutNum) for xx in range(lutNum)]): |
| | | cc = ctf.GetColor(ss) |
| | | lut.SetTableValue(ii,cc[0],cc[1],cc[2],1.0) |
| | | mapper.SetLookupTable(lut) |
| | | # Create the Actor |
| | | actor = vtkActor() |
| | | actor.SetMapper(mapper) |