From 6d71920ccd2edaa5c9810a254dff36a50c73d96a Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Sun, 15 Jan 2017 18:33:17 +0000 Subject: [PATCH] Improvement in renderer. Added nicer colors ;) --- trisurf/VTKRendering.py | 17 ++++++++++++++--- 1 files changed, 14 insertions(+), 3 deletions(-) diff --git a/trisurf/VTKRendering.py b/trisurf/VTKRendering.py index 4cca00f..9080a9a 100644 --- a/trisurf/VTKRendering.py +++ b/trisurf/VTKRendering.py @@ -91,11 +91,11 @@ self.textactor=self.textActor() self.renderer.AddActor(self.actor) self.renderer.AddActor(self.textactor) - self.renderer.SetBackground(0, 0, 0) # Set background to white + self.renderer.SetBackground(81/255, 87/255, 110/255) # Set background to nicely grey # Create the RendererWindow self.renderer_window = vtkRenderWindow() self.renderer_window.AddRenderer(self.renderer) - self.renderer_window.SetSize(1200,600) + self.renderer_window.SetSize(800,800) # self.renderer.SetViewport(0.0,0.0,0.5,1.0) # rend=vtk.vtkRenderer() @@ -149,9 +149,20 @@ #lut.SetHueRange(0.5, 0.6) #lut.SetSaturationRange(0, 1) #lut.SetValueRange(0, 1) - #mapper.SetLookupTable(lut) + #advanced lookuptables... + lut = vtk.vtkLookupTable() + lutNum = 256 + lut.SetNumberOfTableValues(lutNum) + ctf = vtk.vtkColorTransferFunction() + ctf.SetColorSpaceToDiverging() + ctf.AddRGBPoint(0.0, 0.230, 0.299, 0.754) + ctf.AddRGBPoint(1.0, 0.706, 0.016, 0.150) + for ii,ss in enumerate([float(xx)/float(lutNum) for xx in range(lutNum)]): + cc = ctf.GetColor(ss) + lut.SetTableValue(ii,cc[0],cc[1],cc[2],1.0) + mapper.SetLookupTable(lut) # Create the Actor actor = vtkActor() actor.SetMapper(mapper) -- Gitblit v1.9.3