#ifndef _VERTEX_H #define _VERTEX_H /** @brief Creates initial vertex list * * Allocates memory and initializes the vertices. * @param vertex is a structure holding information about * vertices * @param N is a number of vertices that are used in simulation * @param zero_them is boolean value. 0 skip setting zeros to idx * and (x,y,z) coordinates for each points, 1 means to zero all * information on points > 1 requests zeroing of coordinates and * indexing the vertexes 0..N-1. * @returns ts_bool value 1 on success, 0 otherwise */ ts_vertex_list *init_vertex_list(ts_uint N); ts_vertex_data *init_vertex_data(void); ts_bool vtx_add_neighbour(ts_vertex *vtx, ts_vertex *nvtx); ts_bool vtx_add_cneighbour(ts_bond_list *blist,ts_vertex *vtx1,ts_vertex *vtx2); ts_bool vtx_add_bond(ts_bond_list *blist,ts_vertex *vtx1,ts_vertex *vtx2); ts_bool vtx_data_free(ts_vertex_data *data); ts_bool vtx_free(ts_vertex *vtx); ts_bool vtx_list_free(ts_vertex_list *vlist); #endif