#ifndef _TRIANGLE_H #define _TRIANGLE_H ts_triangle_list *init_triangle_list(void); ts_triangle *triangle_add(ts_triangle_list *tlist, ts_vertex *vtx1, ts_vertex *vtx2, ts_vertex *vtx3); ts_bool triangle_add_neighbour(ts_triangle *tria, ts_triangle *ntria); ts_bool triangle_normal_vector(ts_triangle *tria); ts_bool triangle_list_free(ts_triangle_list *tlist); #endif