#include #include #include #include "general.h" #include "vertex.h" #include ts_vertex_list *init_vertex_list(ts_uint N){ ts_int i; ts_vertex_list *vlist=(ts_vertex_list *)malloc(sizeof(ts_vertex_list *)); if(N==0){ err("Initialized vertex list with zero elements. Pointer set to NULL"); vlist->n=0; vlist->vtx=NULL; return vlist; } vlist->vtx=(ts_vertex **)malloc(N*sizeof(ts_vertex *)); if(vlist->vtx==NULL) fatal("Fatal error reserving memory space for vertex list! Could number of requsted vertices be too large?", 100); for(i=0;ivtx[i]=init_vertex(i); vlist->n=N; return vlist; } ts_vertex *init_vertex(ts_uint idx){ ts_vertex *vtx; vtx=(ts_vertex *)malloc(sizeof(ts_vertex)); if(vtx==NULL) fatal("Fatal error reserving memory space for ts_vertex! Memory full?", 100); vtx->idx=idx; return vtx; } /* ts_bool vtx_set_global_values(ts_vertex **vlist, ts_vesicle *vesicle){ ts_double xk=vesicle->bending_rigidity; ts_uint i; for(i=0;ivlist.n;i++){ vlist[i]->xk=xk; } return TS_SUCCESS; } */ ts_bool vtx_add_neighbour(ts_vertex **vtx, ts_vertex **nvtx){ ts_uint i; /* no neighbour can be null! */ if(vtx==NULL || nvtx==NULL) return TS_FAIL; /*if it is already a neighbour don't add it to the list */ for(i=0; i<(*vtx)->neigh_no;i++){ if((*vtx)->neigh[i]==nvtx) return TS_FAIL; } ts_uint nn=(*vtx)->neigh_no++; (*vtx)->neigh=(ts_vertex ***)realloc((*vtx)->neigh, nn*sizeof(ts_vertex **)); (*vtx)->neigh[nn]=nvtx; /* pa se sosedu dodamo vertex */ /*if it is already a neighbour don't add it to the list */ for(i=0; i<(*nvtx)->neigh_no;i++){ if((*nvtx)->neigh[i]==vtx) return TS_FAIL; } nn=(*nvtx)->neigh_no++; (*nvtx)->neigh=(ts_vertex ***)realloc((*nvtx)->neigh, nn*sizeof(ts_vertex **)); (*nvtx)->neigh[nn]=vtx; /* Ustvari bond in doloci dolzino */ return TS_SUCCESS; } ts_bool vtx_free(ts_vertex **vtx){ if((*vtx)->neigh!=NULL) free((*vtx)->neigh); if((*vtx)->tristar!=NULL) free((*vtx)->tristar); if((*vtx)->bond!=NULL) free((*vtx)->bond); if((*vtx)->cell!=NULL) free((*vtx)->cell); free(*vtx); return TS_SUCCESS; } ts_bool vtx_list_free(ts_vertex_list *vlist){ int i; for(i=0;in;i++){ vtx_free(VTX(vlist,i)); } free(vlist); return TS_SUCCESS; } inline ts_double vtx_distance_sq(ts_vertex **vtx1, ts_vertex **vtx2){ ts_double dist; #ifdef TS_DOUBLE_DOUBLE dist=pow((*vtx1)->x-(*vtx2)->x,2) + pow((*vtx1)->y-(*vtx2)->y,2) + pow((*vtx1)->z-(*vtx2)->z,2); #endif #ifdef TS_DOUBLE_LONGDOUBLE dist=powl((*vtx1)->x-(*vtx2)->x,2) + powl((*vtx1)->y-(*vtx2)->y,2) + powl((*vtx1)->z-(*vtx2)->z,2); #endif #ifdef TS_DOUBLE_FLOAT dist=powf((*vtx1)->x-(*vtx2)->x,2) + powf((*vtx1)->y-(*vtx2)->y,2) + powf((*vtx1)->z-(*vtx2)->z,2); #endif return(dist); }