From 23d807748be58e5178c04304d9cc788bf122eb12 Mon Sep 17 00:00:00 2001
From: Samo Penic <samo.penic@fe.uni-lj.si>
Date: Tue, 11 Feb 2014 15:34:18 +0000
Subject: [PATCH] Make changes in memory allocation. Memory reservation is done, but pointers are not linked into corresponding structure. A lot to be done still. However, check how pointers can be recalculated at any time when the block is copied in memory.

---
 src/triangle.c |   27 +++++++++++++++++++++------
 1 files changed, 21 insertions(+), 6 deletions(-)

diff --git a/src/triangle.c b/src/triangle.c
index f842130..dc53487 100644
--- a/src/triangle.c
+++ b/src/triangle.c
@@ -147,11 +147,13 @@
         //fatal("In triangle_remove_neighbour: Specified neighbour does not exist for given triangle",3);
     }
     tria->neigh_no--;
+//	fprintf(stderr,"*** tria_number=%d\n",tria->neigh_no);
     tria->neigh=(ts_triangle **)realloc(tria->neigh,tria->neigh_no*sizeof(ts_triangle *));
 	if(tria->neigh == NULL){
 		fatal("Reallocation of memory failed during removal of vertex neighbour in triangle_remove_neighbour",100);
 	}
 /* we repeat the procedure for neighbour */
+	j=0;
     for(i=0;i<ntria->neigh_no;i++){
         if(ntria->neigh[i]!=tria){
             ntria->neigh[j]=ntria->neigh[i];
@@ -163,6 +165,7 @@
         //fatal("In triangle_remove_neighbour: Specified neighbour does not exist for given triangle",3);
     }
     ntria->neigh_no--;
+//	fprintf(stderr,"*** ntria_number=%d\n",ntria->neigh_no);
     ntria->neigh=(ts_triangle **)realloc(ntria->neigh,ntria->neigh_no*sizeof(ts_triangle *));
 	if(ntria->neigh == NULL){
 		fatal("Reallocation of memory failed during removal of vertex neighbour in triangle_remove_neighbour",100);
@@ -194,12 +197,12 @@
   */
 ts_bool triangle_normal_vector(ts_triangle *tria){
 	ts_double x21,x31,y21,y31,z21,z31,xden;
-	x21=tria->vertex[1]->data->x - tria->vertex[0]->data->x;
-	x31=tria->vertex[2]->data->x - tria->vertex[0]->data->x;
-	y21=tria->vertex[1]->data->y - tria->vertex[0]->data->y;
-	y31=tria->vertex[2]->data->y - tria->vertex[0]->data->y;
-	z21=tria->vertex[1]->data->z - tria->vertex[0]->data->z;
-	z31=tria->vertex[2]->data->z - tria->vertex[0]->data->z;
+	x21=tria->vertex[1]->x - tria->vertex[0]->x;
+	x31=tria->vertex[2]->x - tria->vertex[0]->x;
+	y21=tria->vertex[1]->y - tria->vertex[0]->y;
+	y31=tria->vertex[2]->y - tria->vertex[0]->y;
+	z21=tria->vertex[1]->z - tria->vertex[0]->z;
+	z31=tria->vertex[2]->z - tria->vertex[0]->z;
 
 	tria->xnorm=y21*z31 - z21*y31;
 	tria->ynorm=z21*x31 - x21*z31;
@@ -219,6 +222,18 @@
 	tria->xnorm=tria->xnorm/xden;
 	tria->ynorm=tria->ynorm/xden;
 	tria->znorm=tria->znorm/xden;	
+
+/*  Here it is an excellent point to recalculate volume of the triangle and
+ *  store it into datastructure. Volume is required at least by constant volume
+ *  calculation of vertex move and bondflip and spherical harmonics. */
+    tria->volume=(tria->vertex[0]->x+ tria->vertex[1]->x + tria->vertex[2]->x) * tria->xnorm + 
+       (tria->vertex[0]->y+ tria->vertex[1]->y + tria->vertex[2]->y) * tria->ynorm + 
+    (tria->vertex[0]->z+ tria->vertex[1]->z + tria->vertex[2]->z) * tria->znorm;
+    tria->volume=-xden*tria->volume/18.0;
+/*  Also, area can be calculated in each triangle */
+    tria->area=xden/2;
+
+
 	return TS_SUCCESS;
 }
 

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