From ed31fe06aaefdb17052ad74cedd561c38d956621 Mon Sep 17 00:00:00 2001 From: Miha <mihaf@beti.(none)> Date: Fri, 13 Jul 2012 13:04:40 +0000 Subject: [PATCH] Added vertex move in a sphere with radius stepsize (not cube as before). --- src/vesicle.c | 19 +++++++++++++++++++ 1 files changed, 19 insertions(+), 0 deletions(-) diff --git a/src/vesicle.c b/src/vesicle.c index d6c29e1..d2caf4b 100644 --- a/src/vesicle.c +++ b/src/vesicle.c @@ -36,3 +36,22 @@ free(vesicle); return TS_SUCCESS; } + +/* @brief Function makes a sum of partial volumes of each triangle. Volumes of + * + * Partial volumes are calculated when we calculate normals of triangles. It is + * relatively easy to calculate the volume of vesicle if we take into account + * that the volume of the whole vertex is simply sum of all partial volumes of + * all the triangles. + */ +ts_bool vesicle_volume(ts_vesicle *vesicle){ + ts_double volume; + ts_uint i; + ts_triangle **tria=vesicle->tlist->tria; + volume=0; + for(i=0; i<vesicle->tlist->n;i++){ + volume=volume+tria[i]->volume; + } + vesicle->volume=volume; + return TS_SUCCESS; +} -- Gitblit v1.9.3