From ed31fe06aaefdb17052ad74cedd561c38d956621 Mon Sep 17 00:00:00 2001
From: Miha <mihaf@beti.(none)>
Date: Fri, 13 Jul 2012 13:04:40 +0000
Subject: [PATCH] Added vertex move in a sphere with radius stepsize (not cube as before).

---
 src/energy.c |   33 +++++++++++++++++++--------------
 1 files changed, 19 insertions(+), 14 deletions(-)

diff --git a/src/energy.c b/src/energy.c
index 61720ee..4d93753 100644
--- a/src/energy.c
+++ b/src/energy.c
@@ -6,14 +6,14 @@
 #include<stdio.h>
 ts_bool mean_curvature_and_energy(ts_vesicle *vesicle){
 
-    ts_uint i, jj, jjp;
+    ts_uint i;
     
-    ts_vertex_list *vlist=&vesicle->vlist;
-    ts_vertex *vtx=vlist->vertex;
+    ts_vertex_list *vlist=vesicle->vlist;
+    ts_vertex **vtx=vlist->vtx;
 
     for(i=0;i<vlist->n;i++){
-        //should call with zero index!!!
-        energy_vertex(&vtx[i]);
+        energy_vertex(vtx[i]);
+        
     }
 
     return TS_SUCCESS;
@@ -23,6 +23,7 @@
 inline ts_bool energy_vertex(ts_vertex *vtx){
 //    ts_vertex *vtx=&vlist->vertex[n]-1; // Caution! 0 Indexed value!
 //    ts_triangle *tristar=vtx->tristar-1;
+    //ts_vertex_data *data=vtx->data;
     ts_uint jj;
     ts_uint jjp,jjm;
     ts_vertex *j,*jp, *jm;
@@ -38,9 +39,10 @@
         j=vtx->neigh[jj-1];
         jp=vtx->neigh[jjp-1];
         jm=vtx->neigh[jjm-1];
+//        printf("tristar_no=%u, neigh_no=%u, jj=%u\n",data->tristar_no,data->neigh_no,jj);
         jt=vtx->tristar[jj-1];
-        x1=vertex_distance_sq(vtx,jp); //shouldn't be zero!
-        x2=vertex_distance_sq(j,jp); // shouldn't be zero!
+        x1=vtx_distance_sq(vtx,jp); //shouldn't be zero!
+        x2=vtx_distance_sq(j,jp); // shouldn't be zero!
         x3=(j->x-jp->x)*(vtx->x-jp->x)+
            (j->y-jp->y)*(vtx->y-jp->y)+
            (j->z-jp->z)*(vtx->z-jp->z);
@@ -54,8 +56,8 @@
 #ifdef TS_DOUBLE_LONGDOUBLE
         ctp=x3/sqrtl(x1*x2-x3*x3);
 #endif
-        x1=vertex_distance_sq(vtx,jm);
-        x2=vertex_distance_sq(j,jm);
+        x1=vtx_distance_sq(vtx,jm);
+        x2=vtx_distance_sq(j,jm);
         x3=(j->x-jm->x)*(vtx->x-jm->x)+
            (j->y-jm->y)*(vtx->y-jm->y)+
            (j->z-jm->z)*(vtx->z-jm->z);
@@ -70,18 +72,18 @@
 #endif
         tot=ctp+ctm;
         tot=0.5*tot;
-        xlen=vertex_distance_sq(j,vtx);
+        xlen=vtx_distance_sq(j,vtx);
 #ifdef  TS_DOUBLE_DOUBLE 
-        vtx->bond_length[jj-1]=sqrt(xlen); 
+        vtx->bond[jj-1]->bond_length=sqrt(xlen); 
 #endif
 #ifdef  TS_DOUBLE_FLOAT
-        vtx->bond_length[jj-1]=sqrtf(xlen); 
+        vtx->bond[jj-1]->bond_length=sqrtf(xlen); 
 #endif
 #ifdef  TS_DOUBLE_LONGDOUBLE 
-        vtx->bond_length[jj-1]=sqrtl(xlen); 
+        vtx->bond[jj-1]->bond_length=sqrtl(xlen); 
 #endif
 
-        vtx->bond_length_dual[jj-1]=tot*vtx->bond_length[jj-1];
+        vtx->bond[jj-1]->bond_length_dual=tot*vtx->bond[jj-1]->bond_length;
 
         s+=tot*xlen;
         xh+=tot*(j->x - vtx->x);
@@ -116,6 +118,9 @@
         vtx->curvature=-sqrtl(h);
     }
 #endif
+// What is vtx->c?????????????? Here it is 0!
+// c is forced curvature energy for each vertex. Should be set to zero for
+// normal circumstances.
     vtx->energy=0.5*s*(vtx->curvature/s-vtx->c)*(vtx->curvature/s-vtx->c);
 
     return TS_SUCCESS;

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