From c58cd2c3a13498cd200a6e708181c3427e68bd30 Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Tue, 05 Nov 2013 18:38:11 +0000 Subject: [PATCH] Testing code without bondflip --- src/vertex.c | 348 ++++++++++++++++++++++++++++++++++++++++++++++++--------- 1 files changed, 291 insertions(+), 57 deletions(-) diff --git a/src/vertex.c b/src/vertex.c index 60123ab..1993856 100644 --- a/src/vertex.c +++ b/src/vertex.c @@ -3,11 +3,12 @@ #include<string.h> #include "general.h" #include "vertex.h" +#include "bond.h" #include<stdio.h> ts_vertex_list *init_vertex_list(ts_uint N){ ts_int i; - ts_vertex_list *vlist=(ts_vertex_list *)malloc(sizeof(ts_vertex_list *)); + ts_vertex_list *vlist=(ts_vertex_list *)malloc(sizeof(ts_vertex_list)); if(N==0){ err("Initialized vertex list with zero elements. Pointer set to NULL"); @@ -16,97 +17,330 @@ return vlist; } - vlist->vtx=(ts_vertex **)malloc(N*sizeof(ts_vertex *)); + vlist->vtx=(ts_vertex **)calloc(N,sizeof(ts_vertex *)); if(vlist->vtx==NULL) fatal("Fatal error reserving memory space for vertex list! Could number of requsted vertices be too large?", 100); - for(i=0;i<N;i++) vlist->vtx[i]=init_vertex(i); + for(i=0;i<N;i++) { + vlist->vtx[i]=(ts_vertex *)calloc(1,sizeof(ts_vertex)); + vlist->vtx[i]->idx=i; + + /* initialize Ylm for spherical hamonics DONE in sh.c */ +/* for(i=0;i<l;i++){ + vlist->vtx[i]->Ylm[i]=(ts_double **)calloc(2*i+1,sizeof(ts_double *)); + for(j=0;j<(2*i+1);j++){ + clist->vtx[i]->Ylm[i][j]=(ts_double *)calloc(sizeof(ts_double)); + } + } +*/ + + + } vlist->n=N; return vlist; } -ts_vertex *init_vertex(ts_uint idx){ - ts_vertex *vtx; - vtx=(ts_vertex *)malloc(sizeof(ts_vertex)); - if(vtx==NULL) - fatal("Fatal error reserving memory space for ts_vertex! Memory full?", 100); - vtx->idx=idx; - return vtx; -} - -/* -ts_bool vtx_set_global_values(ts_vertex **vlist, ts_vesicle *vesicle){ - ts_double xk=vesicle->bending_rigidity; - ts_uint i; - for(i=0;i<vesicle->vlist.n;i++){ - vlist[i]->xk=xk; - } - return TS_SUCCESS; -} -*/ - - - -ts_bool vtx_add_neighbour(ts_vertex **vtx, ts_vertex **nvtx){ +ts_bool vtx_add_neighbour(ts_vertex *vtx, ts_vertex *nvtx){ ts_uint i; /* no neighbour can be null! */ if(vtx==NULL || nvtx==NULL) return TS_FAIL; /*if it is already a neighbour don't add it to the list */ - for(i=0; i<(*vtx)->neigh_no;i++){ - if((*vtx)->neigh[i]==nvtx) return TS_FAIL; + for(i=0; i<vtx->neigh_no;i++){ + if(vtx->neigh[i]==nvtx) return TS_FAIL; } - ts_uint nn=(*vtx)->neigh_no++; - (*vtx)->neigh=(ts_vertex ***)realloc((*vtx)->neigh, nn*sizeof(ts_vertex **)); - (*vtx)->neigh[nn]=nvtx; - + ts_uint nn=++vtx->neigh_no; + vtx->neigh=(ts_vertex **)realloc(vtx->neigh, nn*sizeof(ts_vertex *)); + vtx->neigh[nn-1]=nvtx; +/* This was a bug in creating DIPYRAMID (the neighbours were not in right + * order). + */ /* pa se sosedu dodamo vertex */ /*if it is already a neighbour don't add it to the list */ - for(i=0; i<(*nvtx)->neigh_no;i++){ - if((*nvtx)->neigh[i]==vtx) return TS_FAIL; +/* + for(i=0; i<nvtx->data->neigh_no;i++){ + if(nvtx->data->neigh[i]==vtx) return TS_FAIL; } - nn=(*nvtx)->neigh_no++; - (*nvtx)->neigh=(ts_vertex ***)realloc((*nvtx)->neigh, nn*sizeof(ts_vertex **)); - (*nvtx)->neigh[nn]=vtx; + nn=++nvtx->data->neigh_no; + nvtx->data->neigh=(ts_vertex **)realloc(nvtx->data->neigh, nn*sizeof(ts_vertex *)); + nvtx->data->neigh[nn-1]=vtx; +*/ + return TS_SUCCESS; +} -/* Ustvari bond in doloci dolzino */ +/* TODO: optimize this. test this. */ +ts_bool vtx_remove_neighbour(ts_vertex *vtx, ts_vertex *nvtx){ +/* find a neighbour */ +/* remove it from the list while shifting remaining neighbours up */ + ts_uint i,j=0; + for(i=0;i<vtx->neigh_no;i++){ +// fprintf(stderr,"neigh_addr=%ld\n", (long)vtx->neigh[i]); + if(vtx->neigh[i]!=nvtx){ + vtx->neigh[j]=vtx->neigh[i]; + j++; + } + } +// fprintf(stderr,"remove_neighbour: vtx1_addr=%ld, vtx2_addr=%ld\n",(long)vtx,(long)nvtx); +/* resize memory. potentionally time consuming */ + vtx->neigh_no--; + vtx->neigh=(ts_vertex **)realloc(vtx->neigh,vtx->neigh_no*sizeof(ts_vertex *)); + if(vtx->neigh == NULL && vtx->neigh_no!=0) + fatal("(1) Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); +//fprintf(stderr,"first alloc"); +/* repeat for the neighbour */ +/* find a neighbour */ +/* remove it from the list while shifting remaining neighbours up */ + j=0; + for(i=0;i<nvtx->neigh_no;i++){ + if(nvtx->neigh[i]!=vtx){ + nvtx->neigh[j]=nvtx->neigh[i]; + j++; + } + } +/* resize memory. potentionally time consuming. */ +// fprintf(stderr,"Neigbours=%d\n",nvtx->neigh_no); + nvtx->neigh_no--; + nvtx->neigh=(ts_vertex **)realloc(nvtx->neigh,nvtx->neigh_no*sizeof(ts_vertex *)); +// fprintf(stderr,"Neigbours=%d\n",nvtx->neigh_no); + if(nvtx->neigh == NULL && nvtx->neigh_no!=0) + fatal("(2) Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); return TS_SUCCESS; } -ts_bool vtx_free(ts_vertex **vtx){ - if((*vtx)->neigh!=NULL) free((*vtx)->neigh); - if((*vtx)->tristar!=NULL) free((*vtx)->tristar); - if((*vtx)->bond!=NULL) free((*vtx)->bond); - if((*vtx)->cell!=NULL) free((*vtx)->cell); - free(*vtx); + +ts_bool vtx_add_bond(ts_bond_list *blist,ts_vertex *vtx1,ts_vertex *vtx2){ + ts_bond *bond; + bond=bond_add(blist,vtx1,vtx2); + if(bond==NULL) return TS_FAIL; + vtx1->bond_no++; + vtx2->bond_no++; + // vtx2->data->bond_no++; + + vtx1->bond=(ts_bond **)realloc(vtx1->bond, vtx1->bond_no*sizeof(ts_bond *)); + vtx2->bond=(ts_bond **)realloc(vtx2->bond, vtx2->bond_no*sizeof(ts_bond *)); + // vtx2->data->bond=(ts_bond **)realloc(vtx2->data->bond, vtx2->data->bond_no*sizeof(ts_bond *)); + vtx1->bond[vtx1->bond_no-1]=bond; + vtx2->bond[vtx2->bond_no-1]=bond; + // vtx2->ata->bond[vtx2->data->bond_no-1]=bond; + return TS_SUCCESS; +} + +ts_bool vtx_add_cneighbour(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex *vtx2){ + ts_bool retval; + retval=vtx_add_neighbour(vtx1,vtx2); + // retval=vtx_add_neighbour(vtx2,vtx1); + if(retval==TS_SUCCESS) + retval=vtx_add_bond(blist,vtx1,vtx2); + return retval; +} + +/*TODO: write and optimize this urgently before use! */ +ts_bool vtx_remove_cneighbour(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex +*vtx2){ +// ts_bool retval; +/* remove the bond */ +//retval=vtx_remove_bond(blist,vtx1,vtx2); +/* remove the vertices */ + return TS_SUCCESS; +} + + +ts_bool vtx_free(ts_vertex *vtx){ + if(vtx->neigh!=NULL) free(vtx->neigh); + if(vtx->tristar!=NULL) free(vtx->tristar); + if(vtx->bond!=NULL) free(vtx->bond); + free(vtx); return TS_SUCCESS; } ts_bool vtx_list_free(ts_vertex_list *vlist){ int i; for(i=0;i<vlist->n;i++){ - vtx_free(VTX(vlist,i)); + if(vlist->vtx[i]!=NULL) vtx_free(vlist->vtx[i]); } + //free(*(vlist->vtx)); + free(vlist->vtx); free(vlist); + return TS_SUCCESS; +} + +inline ts_double vtx_distance_sq(ts_vertex *vtx1, ts_vertex *vtx2){ + ts_double dist; +#ifdef TS_DOUBLE_DOUBLE + dist=pow(vtx1->x-vtx2->x,2) + pow(vtx1->y-vtx2->y,2) + pow(vtx1->z-vtx2->z,2); +#endif +#ifdef TS_DOUBLE_LONGDOUBLE + dist=powl(vtx1->x-vtx2->x,2) + powl(vtx1->y-vtx2->y,2) + powl(vtx1->z-vtx2->z,2); +#endif +#ifdef TS_DOUBLE_FLOAT + dist=powf(vtx1->x-vtx2->x,2) + powf(vtx1->y-vtx2->y,2) + powf(vtx1->z-vtx2->z,2); +#endif + return(dist); +} + + + +ts_bool vtx_set_global_values(ts_vesicle *vesicle){ + ts_double xk=vesicle->bending_rigidity; + ts_uint i; + for(i=0;i<vesicle->vlist->n;i++){ + vesicle->vlist->vtx[i]->xk=xk; + } + return TS_SUCCESS; +} + +inline ts_double vtx_direct(ts_vertex *vtx1, ts_vertex *vtx2, ts_vertex *vtx3){ + ts_double dX2=vtx2->x-vtx1->x; + ts_double dY2=vtx2->y-vtx1->y; + ts_double dZ2=vtx2->z-vtx1->z; + ts_double dX3=vtx3->x-vtx1->x; + ts_double dY3=vtx3->y-vtx1->y; + ts_double dZ3=vtx3->z-vtx1->z; + ts_double direct=vtx1->x*(dY2*dZ3 -dZ2*dY3)+ + vtx1->y*(dZ2*dX3-dX2*dZ3)+ + vtx1->z*(dX2*dY3-dY2*dX3); + return(direct); +} + + +inline ts_bool vertex_add_tristar(ts_vertex *vtx, ts_triangle *tristarmem){ + vtx->tristar_no++; + vtx->tristar=(ts_triangle **)realloc(vtx->tristar,vtx->tristar_no*sizeof(ts_triangle *)); + if(vtx->tristar==NULL){ + fatal("Reallocation of memory while adding tristar failed.",3); + } + vtx->tristar[vtx->tristar_no-1]=tristarmem; + return TS_SUCCESS; +} + + +/* Insert neighbour is a function that is required in bondflip. It inserts a + * neighbour exactly in the right place. */ +inline ts_bool vtx_insert_neighbour(ts_vertex *vtx, ts_vertex *nvtx, ts_vertex *vtxm){ +//nvtx is a vertex that is to be inserted after vtxm! + ts_uint i,j,midx; + vtx->neigh_no++; + if(vtxm==NULL || nvtx==NULL || vtx==NULL) + fatal("vertex_insert_neighbour: one of pointers has been zero.. Cannot proceed.",3); + //We need to reallocate space! The pointer *neight must be zero if not having neighbours jey (if neigh_no was 0 at thime of calling + vtx->neigh=realloc(vtx->neigh,vtx->neigh_no*sizeof(ts_vertex *)); + if(vtx->neigh == NULL){ + fatal("Reallocation of memory failed during insertion of vertex neighbour in vertex_insert_neighbour",3); + } + midx=0; + for(i=0;i<vtx->neigh_no-1;i++) if(vtx->neigh[i]==vtxm) {midx=i; break;} + // fprintf(stderr,"midx=%d, vseh=%d\n",midx,vtx->neigh_no-2); + if(midx==vtx->neigh_no-2) { + vtx->neigh[vtx->neigh_no-1]=nvtx; + } else { + for(j=vtx->neigh_no-2;j>midx;j--) { + vtx->neigh[j+1]=vtx->neigh[j]; +// vtx->bond_length[j+1]=vtx->bond_length[j]; +// vtx->bond_length_dual[j+1]=vtx->bond_length_dual[j]; + } + vtx->neigh[midx+1]=nvtx; + } + return TS_SUCCESS; +} + + +/* vtx remove tristar is required in bondflip. */ +/* TODO: Check whether it is important to keep the numbering of tristar + * elements in some order or not! */ +inline ts_bool vtx_remove_tristar(ts_vertex *vtx, ts_triangle *tristar){ + ts_uint i,j=0; + for(i=0;i<vtx->tristar_no;i++){ + if(vtx->tristar[i]!=tristar){ + vtx->tristar[j]=vtx->tristar[i]; + j++; + } + } + vtx->tristar_no--; + vtx->tristar=realloc(vtx->tristar,vtx->tristar_no*sizeof(ts_triangle *)); + if(vtx->neigh == NULL){ + fatal("Reallocation of memory failed during insertion of vertex neighbour in vertex_add_neighbour",3); + } return TS_SUCCESS; } +/* ****************************************************************** */ +/* ***** New vertex copy operations. Inherently they are slow. ***** */ +/* ****************************************************************** */ -inline ts_double vtx_distance_sq(ts_vertex **vtx1, ts_vertex **vtx2){ - ts_double dist; -#ifdef TS_DOUBLE_DOUBLE - dist=pow((*vtx1)->x-(*vtx2)->x,2) + pow((*vtx1)->y-(*vtx2)->y,2) + pow((*vtx1)->z-(*vtx2)->z,2); -#endif -#ifdef TS_DOUBLE_LONGDOUBLE - dist=powl((*vtx1)->x-(*vtx2)->x,2) + powl((*vtx1)->y-(*vtx2)->y,2) + powl((*vtx1)->z-(*vtx2)->z,2); -#endif -#ifdef TS_DOUBLE_FLOAT - dist=powf((*vtx1)->x-(*vtx2)->x,2) + powf((*vtx1)->y-(*vtx2)->y,2) + powf((*vtx1)->z-(*vtx2)->z,2); -#endif - return(dist); +ts_bool vtx_copy(ts_vertex *cvtx, ts_vertex *ovtx){ + memcpy((void *)cvtx,(void *)ovtx,sizeof(ts_vertex)); + cvtx->neigh=NULL; + cvtx->neigh_no=0; + cvtx->tristar_no=0; + cvtx->bond_no=0; + cvtx->tristar=NULL; + cvtx->bond=NULL; + cvtx->cell=NULL; + return TS_SUCCESS; } +ts_bool vtx_duplicate(ts_vertex *cvtx, ts_vertex *ovtx){ + memcpy((void *)cvtx,(void *)ovtx,sizeof(ts_vertex)); + return TS_SUCCESS; +} + +//TODO: needs to be done +ts_vertex **vtx_neigh_copy(ts_vertex_list *vlist,ts_vertex *ovtx){ + return NULL; +} + + + +ts_vertex_list *vertex_list_copy(ts_vertex_list *ovlist){ + ts_uint i; + ts_vertex_list *vlist=(ts_vertex_list *)malloc(sizeof(ts_vertex_list)); + vlist=memcpy((void *)vlist, (void *)ovlist, sizeof(ts_vertex_list)); + ts_vertex **vtx=(ts_vertex **)malloc(vlist->n*sizeof(ts_vertex *)); + vlist->vtx=vtx; + if(vlist->vtx==NULL) + fatal("Fatal error reserving memory space for vertex list! Could number of requsted vertices be too large?", 100); + for(i=0;i<vlist->n;i++) { + vlist->vtx[i]=(ts_vertex *)calloc(1,sizeof(ts_vertex)); + vlist->vtx[i]->idx=i; + vtx_copy(vlist->vtx[i],ovlist->vtx[i]); + } + + return vlist; +} + + + +ts_bool vertex_taint(ts_vertex *vtx, ts_uint level){ + if(level==0){ + vtx->locked++; + return TS_SUCCESS; + } + ts_uint i; + for(i=0; i<vtx->neigh_no; i++){ + vertex_taint(vtx->neigh[i], level-1); + } + vtx->locked++; + return TS_SUCCESS; +} + +ts_bool vertex_untaint(ts_vertex *vtx, ts_uint level){ + if(level==0){ + vtx->locked--; + return TS_SUCCESS; + } + ts_uint i; + for(i=0; i<vtx->neigh_no; i++){ + vertex_untaint(vtx->neigh[i], level-1); + } + vtx->locked--; + return TS_SUCCESS; +} + +inline ts_bool vertex_tainted(ts_vertex *vtx, ts_uint level, ts_uint amount){ + if(vtx->locked>amount) return 1; + else return 0; +} -- Gitblit v1.9.3