From e19e790e95f14ca69a7ce9c5e45d815fe21df36e Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Tue, 10 Jul 2012 12:33:43 +0000 Subject: [PATCH] It seems bondflip is fixed. Before 'for' loops I had to set j=0 in vertex.c and triangle.c in remove_neighbour --- src/vertex.h | 12 ++++++++++-- 1 files changed, 10 insertions(+), 2 deletions(-) diff --git a/src/vertex.h b/src/vertex.h index e0df249..97775d2 100644 --- a/src/vertex.h +++ b/src/vertex.h @@ -14,13 +14,21 @@ * @returns ts_bool value 1 on success, 0 otherwise */ ts_vertex_list *init_vertex_list(ts_uint N); -ts_vertex_data *init_vertex_data(void); ts_bool vtx_add_neighbour(ts_vertex *vtx, ts_vertex *nvtx); ts_bool vtx_add_cneighbour(ts_bond_list *blist,ts_vertex *vtx1,ts_vertex *vtx2); ts_bool vtx_add_bond(ts_bond_list *blist,ts_vertex *vtx1,ts_vertex *vtx2); ts_bool vtx_remove_neighbour(ts_vertex *vtx, ts_vertex *nvtx); -ts_bool vtx_data_free(ts_vertex_data *data); ts_bool vtx_free(ts_vertex *vtx); ts_bool vtx_list_free(ts_vertex_list *vlist); inline ts_double vtx_distance_sq(ts_vertex *vtx1, ts_vertex *vtx2); +ts_bool vtx_set_global_values(ts_vesicle *vesicle); +inline ts_double vtx_direct(ts_vertex *vtx1, ts_vertex *vtx2, ts_vertex *vtx3); +inline ts_bool vertex_add_tristar(ts_vertex *vtx, ts_triangle *tristarmem); +inline ts_bool vtx_insert_neighbour(ts_vertex *vtx, ts_vertex *nvtx, ts_vertex *vtxm); +inline ts_bool vtx_remove_tristar(ts_vertex *vtx, ts_triangle *tristar); +ts_bool vtx_copy(ts_vertex *cvtx,ts_vertex *ovtx); +ts_bool vtx_duplicate(ts_vertex *cvtx, ts_vertex *ovtx); +ts_vertex **vtx_neigh_copy(ts_vertex_list *vlist,ts_vertex *ovtx); +ts_vertex_list *vertex_list_copy(ts_vertex_list *ovlist); + #endif -- Gitblit v1.9.3