From e19e790e95f14ca69a7ce9c5e45d815fe21df36e Mon Sep 17 00:00:00 2001
From: Samo Penic <samo.penic@gmail.com>
Date: Tue, 10 Jul 2012 12:33:43 +0000
Subject: [PATCH] It seems bondflip is fixed. Before 'for' loops I had to set j=0 in vertex.c and triangle.c in remove_neighbour

---
 src/triangle.h |    9 +--------
 1 files changed, 1 insertions(+), 8 deletions(-)

diff --git a/src/triangle.h b/src/triangle.h
index 46be57e..a1a0fd0 100644
--- a/src/triangle.h
+++ b/src/triangle.h
@@ -3,15 +3,8 @@
 
 ts_triangle_list *init_triangle_list(void);
 ts_triangle *triangle_add(ts_triangle_list *tlist, ts_vertex *vtx1, ts_vertex *vtx2, ts_vertex *vtx3);
-
-/** Adds a neighbouring triangle in a list
- *	@param *tria is a pointer to the triangle, to which additional member want to be added
- *	@param *ntria is a pointer to neighbouring triangle
- *	@returns TS_SUCCESS on success, TS_FAIL otherwise. If memory cannot be alloccated, this is considered as serious error and the execution is immediately terminated with error code returned to the underlying operating system
- */
 ts_bool triangle_add_neighbour(ts_triangle *tria, ts_triangle *ntria);
 ts_bool triangle_normal_vector(ts_triangle *tria);
-ts_bool triangle_data_free(ts_triangle_data *triang);
 ts_bool triangle_list_free(ts_triangle_list *tlist);
-
+ts_bool triangle_remove_neighbour(ts_triangle *tria, ts_triangle *ntria);
 #endif

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