From e19e790e95f14ca69a7ce9c5e45d815fe21df36e Mon Sep 17 00:00:00 2001
From: Samo Penic <samo.penic@gmail.com>
Date: Tue, 10 Jul 2012 12:33:43 +0000
Subject: [PATCH] It seems bondflip is fixed. Before 'for' loops I had to set j=0 in vertex.c and triangle.c in remove_neighbour

---
 src/timestep.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/src/timestep.c b/src/timestep.c
index 1e1ffff..83e6f9b 100644
--- a/src/timestep.c
+++ b/src/timestep.c
@@ -5,6 +5,7 @@
 #include "general.h"
 #include "timestep.h"
 #include "vertexmove.h"
+#include "bondflip.h"
 
 ts_bool single_timestep(ts_vesicle *vesicle){
     ts_bool retval;
@@ -23,7 +24,7 @@
         rnvec[2]=drand48();
         //find a bond and return a pointer to a bond...
         //call single_bondflip_timestep...
-//        retval=single_bondflip_timestep(vesicle,&vesicle->blist.bond[i],rnvec);
+        retval=single_bondflip_timestep(vesicle,vesicle->blist->bond[i],rnvec);
         
     } 
 	if(retval);

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