From e19e790e95f14ca69a7ce9c5e45d815fe21df36e Mon Sep 17 00:00:00 2001
From: Samo Penic <samo.penic@gmail.com>
Date: Tue, 10 Jul 2012 12:33:43 +0000
Subject: [PATCH] It seems bondflip is fixed. Before 'for' loops I had to set j=0 in vertex.c and triangle.c in remove_neighbour

---
 src/main.c |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/src/main.c b/src/main.c
index f331f12..ca9ed07 100644
--- a/src/main.c
+++ b/src/main.c
@@ -30,11 +30,12 @@
 retval=vtx_add_cneighbour(blist,vlist->vtx[1],vlist->vtx[0]);
 if(retval==TS_FAIL) printf("1. already a member or vertex is null!\n");
 
-retval=vtx_add_cneighbour(blist,vlist->vtx[0],vlist->vtx[1]);
+retval=vtx_add_neighbour(vlist->vtx[0],vlist->vtx[1]);
 if(retval==TS_FAIL) printf("2. already a member or vertex is null!\n");
-
-retval=vtx_remove_neighbour(vlist->vtx[0],vlist->vtx[1]);
+fprintf(stderr,"Was here");
+retval=vtx_remove_neighbour(vlist->vtx[1],vlist->vtx[0]);
 vtx_add_neighbour(vlist->vtx[0],vlist->vtx[1]);
+fprintf(stderr,"Was here too!\n");
 
 vlist->vtx[0]->x=1.0;
 vlist->vtx[0]->x=1.1;

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