From b01cc1ac677dc712c27337be8ee4f11ea336f31b Mon Sep 17 00:00:00 2001
From: Samo Penic <samo@andromeda>
Date: Sun, 05 Dec 2010 13:02:22 +0000
Subject: [PATCH] Fixed some nasty bugs. Still, I suspect the vertex neighbours are not correctly oriented or something, since tristar triangles are not successfully set. (tristar_no is not always the same as neigh_no!)

---
 src/initial_distribution.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/src/initial_distribution.h b/src/initial_distribution.h
index 04fdfe1..7b3e2ba 100644
--- a/src/initial_distribution.h
+++ b/src/initial_distribution.h
@@ -27,7 +27,7 @@
 //ts_bool init_vertex_neighbours(ts_vertex_list *vlist);
 
 /** interior sites and their neighbours in circ. order + the triangles they are holding together */
-ts_bool init_sort_neighbours(ts_vertex_list *vlist);
+ts_vertex_list *init_sort_neighbours(ts_bond_list *blist,ts_vertex_list *vlist);
 ts_bool init_vesicle_bonds(ts_vesicle *vesicle);
 ts_bool init_triangles(ts_vesicle *vesicle);
 ts_bool init_triangle_neighbours(ts_vesicle *vesicle);

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