From ad4e7069f10b80446be8d13eba28a03c2c642a3b Mon Sep 17 00:00:00 2001
From: Samo Penic <samo.penic@gmail.com>
Date: Fri, 13 Jun 2014 20:37:10 +0000
Subject: [PATCH] Now it works after remake! However, some crossection segments are in the list multiple times.

---
 src/cross-section.c |   96 +++++++++++++++++++++++++++++++++++++++++-------
 1 files changed, 82 insertions(+), 14 deletions(-)

diff --git a/src/cross-section.c b/src/cross-section.c
index beb00aa..cba08b5 100644
--- a/src/cross-section.c
+++ b/src/cross-section.c
@@ -1,7 +1,7 @@
 #include<general.h>
 #include<cross-section.h>
 #include<coord.h>
-
+#include<cairo/cairo.h>
 /** @brief Calculates cross-section of vesicle with plane.
  *
  * Function returns points of cross-section of vesicle with plane. Plane is described with equation $ax+by+cz+d=0$. Algorithm extracts coordinates of each vertex of a vesicle and then:
@@ -9,30 +9,48 @@
  * if a distance of point to plane (given by equation $D=\frac{ax_0+by_0+cz_0+d}{\sqrt{a^2+b^2+c^2}}$, where $x_0$, $y_0$ and $z_0$ are coordinates of a given vertex) is less than maximal allowed distance between vertices {\tt sqrt(vesicle->dmax)} than vertex is a candidate for crossection calculation.
  *
  */
-ts_coord_list get_crossection_with_plane(ts_vesicle vesicle,ts_double a,ts_double b,ts_double c, ts_double d){
+ts_coord_list *get_crossection_with_plane(ts_vesicle *vesicle,ts_double a,ts_double b,ts_double c, ts_double d){
 
 
-	ts_uint i, j, k;
+	ts_uint i, j,k,l;
 	ts_double pp,Dsq; // distance from the plane squared
-	ts_double ppn,Dsqn; // distance from the plane squared of a neighbor
-	ts_double u; //factor to scale vector from first vector to the second to get intersection
+	ts_double ppn1; // distance from the plane squared of a neighbor
 	ts_vertex *vtx;
-
+	ts_uint ntria=0; // number triangles
+	ts_triangle *tria[2]; // list of triangles
 	ts_coord_list *pts=init_coord_list();
-	for(i=0;i<vesicle->vlist->N;i++){
+	for(i=0;i<vesicle->vlist->n;i++){
 		vtx=vesicle->vlist->vtx[i];
 
 		pp=vtx->x*a+vtx->y*b+vtx->z*c+d;
 		Dsq=pp*pp/(a*a+b*b+c*c);
 		if(Dsq<vesicle->dmax){
 			for(j=0;j<vtx->neigh_no;j++){
-				ppn=vtx->neigh[j]->x*a+vtx->neigh[j]->y*b+vtx->neigh[j]->z*c+d;
-				if(pp*ppn<0){ //the combination of vertices are good candidates for a crossection
-					u=pp/(a*(vtx->x-vtx->neigh[j]->x)+b*(vtx->y-vtx->neigh[j]->y)+c(vtx->z-vtx->neigh[j]->z));
-					add_coord(pts, vtx->x+u(vtx->neigh[j]->x - vtx->x),
-							vtx->y+u(vtx->neigh[j]->y - vtx->y),		
-							vtx->z+u(vtx->neigh[j]->z - vtx->z),
-							TS_COORD_CARTESIAN);		
+				ppn1=vtx->neigh[j]->x*a+vtx->neigh[j]->y*b+vtx->neigh[j]->z*c+d;
+				if(pp*ppn1<=0){ //the combination of vertices are good candidates for a crossection
+					//find triangle that belongs to the two vertices
+					ntria=0;
+					for(k=0;k<vtx->tristar_no;k++){
+						if(vtx->tristar[k]->vertex[0]==vtx && ( vtx->tristar[k]->vertex[1]==vtx->neigh[j] || vtx->tristar[k]->vertex[2]==vtx->neigh[j]) ){ 
+							//triangle found.
+							tria[ntria]=vtx->tristar[k];
+							ntria++;
+						}
+					}
+					// if ntria !=1 there is probably something wrong I would say...
+					if(ntria==0) continue;
+				/*	if(ntria!=1) { //there should be 2 triangles. of course, all some of them will be doubled.
+						fprintf(stderr,"ntria=%u\n",ntria);
+						fatal ("Error in mesh. 2 triangles not found",123123);
+					} */
+					//find the two intersections (in general) to form a intersection line
+					for(l=0;l<ntria;l++){
+					//we add intersection line between two points for each of the triangles found above.
+						add_crosssection_point(pts,a,b,c,d,tria[l]->vertex[0], tria[l]->vertex[1]);
+						add_crosssection_point(pts,a,b,c,d,tria[l]->vertex[0], tria[l]->vertex[2]);
+						add_crosssection_point(pts,a,b,c,d,tria[l]->vertex[1], tria[l]->vertex[2]);
+
+					}
 				}
 			}
 		}
@@ -41,3 +59,53 @@
 }
 
 
+
+ts_bool add_crosssection_point(ts_coord_list *pts, ts_double a, ts_double b, ts_double c, ts_double d, ts_vertex *vtx1, ts_vertex *vtx2){
+	ts_double pp=vtx1->x*a+vtx1->y*b+vtx1->z*c+d;
+	ts_double pp2=vtx2->x*a+vtx1->y*b+vtx2->z*c+d;
+	if(pp*pp2<=0){
+	ts_double u=pp/(a*(vtx1->x-vtx2->x)+b*(vtx1->y-vtx2->y)+c*(vtx1->z-vtx2->z));
+	add_coord(pts, vtx1->x+u*(vtx2->x - vtx1->x),
+		vtx1->y+u*(vtx2->y - vtx1->y),		
+		vtx1->z+u*(vtx2->z - vtx1->z),
+		TS_COORD_CARTESIAN);
+	
+	return TS_SUCCESS;
+	} else {
+	return TS_FAIL;
+	}
+}
+
+/** Saves calculated crossection as a png image */
+ts_bool crossection_to_png(ts_coord_list *pts, char *filename){
+
+	cairo_surface_t *surface;
+	cairo_t *cr;
+	ts_uint i;
+	surface = cairo_image_surface_create (CAIRO_FORMAT_RGB24, 1800, 1800);
+	cr = cairo_create (surface);
+	cairo_rectangle(cr, 0.0, 0.0, 1800,1800);
+	cairo_set_source_rgb(cr, 0.3, 0.3, 0.3);
+	cairo_fill(cr);
+	cairo_set_line_width (cr, 5.0/30.0);
+	cairo_translate(cr, 900,900);
+	cairo_scale (cr, 30, 30);
+	cairo_set_source_rgb (cr, 1.0, 1.0, 1.0);
+
+	for(i=0;i<pts->n;i+=2){
+		cairo_move_to(cr, pts->coord[i]->e1, pts->coord[i]->e2);
+		cairo_line_to(cr, pts->coord[i+1]->e1, pts->coord[i+1]->e2);
+	}
+	cairo_stroke(cr);
+	cairo_surface_write_to_png (surface,filename);
+	cairo_surface_finish (surface);	
+	return TS_SUCCESS;
+}
+
+
+ts_bool save_crossection_snapshot(ts_coord_list *pts, ts_uint timestepno){
+	char filename[255];
+    	sprintf(filename,"timestep_%.6u.png",timestepno);
+	crossection_to_png(pts,filename);
+	return TS_SUCCESS;
+}

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