From a752b502e11eababc1bae73434b9dde9380c0c59 Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Wed, 03 Sep 2014 21:19:57 +0000 Subject: [PATCH] Added capability to decrease number of poly in tape and random polymeres are removed from the vesicle in dump aswell. --- src/vesicle.c | 41 +++++++++++++++++++++++++++++++++-------- 1 files changed, 33 insertions(+), 8 deletions(-) diff --git a/src/vesicle.c b/src/vesicle.c index e294f93..f63eb12 100644 --- a/src/vesicle.c +++ b/src/vesicle.c @@ -4,34 +4,59 @@ #include "triangle.h" #include "bond.h" #include "cell.h" - +#include "stdlib.h" +#include "poly.h" +#include "sh.h" +#include "shcomplex.h" ts_vesicle *init_vesicle(ts_uint N, ts_uint ncmax1, ts_uint ncmax2, ts_uint ncmax3, ts_double stepsize){ - ts_vesicle *vesicle; + ts_vesicle *vesicle=(ts_vesicle *)calloc(1,sizeof(ts_vesicle)); vesicle->vlist=init_vertex_list(N); vesicle->blist=init_bond_list(); vesicle->tlist=init_triangle_list(); vesicle->clist=init_cell_list(ncmax1, ncmax2, ncmax3, stepsize); - return TS_SUCCESS; + return vesicle; } ts_bool vesicle_translate(ts_vesicle *vesicle,ts_double x, ts_double y, ts_double z){ ts_uint i; - ts_vertex *vtx=vesicle->vlist->vertex; + ts_vertex **vtx=vesicle->vlist->vtx; ts_uint nn=vesicle->vlist->n; for(i=0;i<nn;i++){ - vtx[i]->data->x+=x; - vtx[i]->data->y+=y; - vtx[i]->data->z+=z; + vtx[i]->x+=x; + vtx[i]->y+=y; + vtx[i]->z+=z; } return TS_SUCCESS; } ts_bool vesicle_free(ts_vesicle *vesicle){ - vertex_list_free(vesicle->vlist); + vtx_list_free(vesicle->vlist); bond_list_free(vesicle->blist); triangle_list_free(vesicle->tlist); cell_list_free(vesicle->clist); + poly_list_free(vesicle->poly_list); + complex_sph_free(vesicle->sphHarmonics); + free(vesicle); + return TS_SUCCESS; +} + +/* @brief Function makes a sum of partial volumes of each triangle. Volumes of + * + * Partial volumes are calculated when we calculate normals of triangles. It is + * relatively easy to calculate the volume of vesicle if we take into account + * that the volume of the whole vertex is simply sum of all partial volumes of + * all the triangles. + */ +ts_bool vesicle_volume(ts_vesicle *vesicle){ + ts_double volume; + ts_uint i; + ts_triangle **tria=vesicle->tlist->tria; + volume=0; + for(i=0; i<vesicle->tlist->n;i++){ + volume=volume+tria[i]->volume; + } + vesicle->volume=volume; return TS_SUCCESS; } -- Gitblit v1.9.3