From a61c001cd35ff70a314ef417c4beda9c7e68d3ad Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Fri, 13 Jun 2014 19:52:04 +0000 Subject: [PATCH] It works, png is output. The only problem is that some triangles are missing --- src/cross-section.c | 95 ++++++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 88 insertions(+), 7 deletions(-) diff --git a/src/cross-section.c b/src/cross-section.c index 1b0930e..2979353 100644 --- a/src/cross-section.c +++ b/src/cross-section.c @@ -1,7 +1,7 @@ #include<general.h> #include<cross-section.h> #include<coord.h> - +#include<cairo/cairo.h> /** @brief Calculates cross-section of vesicle with plane. * * Function returns points of cross-section of vesicle with plane. Plane is described with equation $ax+by+cz+d=0$. Algorithm extracts coordinates of each vertex of a vesicle and then: @@ -12,12 +12,14 @@ ts_coord_list *get_crossection_with_plane(ts_vesicle *vesicle,ts_double a,ts_double b,ts_double c, ts_double d){ - ts_uint i, j; + ts_uint i, j,k; ts_double pp,Dsq; // distance from the plane squared - ts_double ppn; // distance from the plane squared of a neighbor + ts_double ppn1,ppn2; // distance from the plane squared of a neighbor ts_double u; //factor to scale vector from first vector to the second to get intersection ts_vertex *vtx; - + ts_uint ntria=0; // number triangles + ts_uint cnt=0; + ts_triangle *tria[2]; // list of triangles ts_coord_list *pts=init_coord_list(); for(i=0;i<vesicle->vlist->n;i++){ vtx=vesicle->vlist->vtx[i]; @@ -26,13 +28,67 @@ Dsq=pp*pp/(a*a+b*b+c*c); if(Dsq<vesicle->dmax){ for(j=0;j<vtx->neigh_no;j++){ - ppn=vtx->neigh[j]->x*a+vtx->neigh[j]->y*b+vtx->neigh[j]->z*c+d; - if(pp*ppn<0){ //the combination of vertices are good candidates for a crossection - u=pp/(a*(vtx->x-vtx->neigh[j]->x)+b*(vtx->y-vtx->neigh[j]->y)+c*(vtx->z-vtx->neigh[j]->z)); + ppn1=vtx->neigh[j]->x*a+vtx->neigh[j]->y*b+vtx->neigh[j]->z*c+d; + if(pp*ppn1<=0){ //the combination of vertices are good candidates for a crossection +/* u=pp/(a*(vtx->x-vtx->neigh[j]->x)+b*(vtx->y-vtx->neigh[j]->y)+c*(vtx->z-vtx->neigh[j]->z)); add_coord(pts, vtx->x+u*(vtx->neigh[j]->x - vtx->x), vtx->y+u*(vtx->neigh[j]->y - vtx->y), vtx->z+u*(vtx->neigh[j]->z - vtx->z), TS_COORD_CARTESIAN); + +*/ + //find triangle that belongs to the two vertices + cnt=0; + ntria=0; + for(k=0;k<vtx->tristar_no;k++){ + if(vtx->tristar[k]->vertex[1]==vtx->neigh[j] && vtx->tristar[k]->vertex[0]==vtx){ + //triangle found. + tria[ntria]=vtx->tristar[k]; + ntria++; + } + } + // if ntria !=1 there is probably something wrong I would say... + if(ntria==0) continue; + if(ntria!=1) { + fprintf(stderr,"ntria=%u\n",ntria); + fatal ("Error in mesh. 1 triangle not found",123123); + } + //find the two intersections (in general) to form a intersection line + /* we dont know which vertex is which, so we need to recalculate all previously calculated values*/ + pp=vtx->x*a+vtx->y*b+vtx->z*c+d; + ppn1=vtx->neigh[j]->x*a+vtx->neigh[j]->y*b+vtx->neigh[j]->z*c+d; + + u=pp/(a*(vtx->x-vtx->neigh[j]->x)+b*(vtx->y-vtx->neigh[j]->y)+c*(vtx->z-vtx->neigh[j]->z)); + add_coord(pts, vtx->x+u*(vtx->neigh[j]->x - vtx->x), + vtx->y+u*(vtx->neigh[j]->y - vtx->y), + vtx->z+u*(vtx->neigh[j]->z - vtx->z), + TS_COORD_CARTESIAN); + ppn2=tria[0]->vertex[2]->x*a+tria[0]->vertex[2]->y*b+tria[0]->vertex[2]->z*c+d; + cnt++; + //two more tries to find anothen pair of vertices, one above and one below the intersection plane */ + if(pp*ppn2<=0) { + u=pp/(a*(vtx->x-tria[0]->vertex[2]->x)+b*(vtx->y-tria[0]->vertex[2]->y)+c*(vtx->z-tria[0]->vertex[2]->z)); + add_coord(pts, vtx->x+u*(tria[0]->vertex[2]->x - vtx->x), + vtx->y+u*(tria[0]->vertex[2]->y - vtx->y), + vtx->z+u*(tria[0]->vertex[2]->z - vtx->z), + TS_COORD_CARTESIAN); + cnt++; + } + + if(ppn2*ppn1<=0) { + u=ppn1/(a*(vtx->neigh[j]->x-tria[0]->vertex[2]->x)+b*(vtx->neigh[j]->y-tria[0]->vertex[2]->y)+c*(vtx->neigh[j]->z-tria[0]->vertex[2]->z)); + add_coord(pts, vtx->neigh[j]->x+u*(tria[0]->vertex[2]->x - vtx->neigh[j]->x), + vtx->neigh[j]->y+u*(tria[0]->vertex[2]->y - vtx->neigh[j]->y), + vtx->neigh[j]->z+u*(tria[0]->vertex[2]->z - vtx->neigh[j]->z), + TS_COORD_CARTESIAN); + cnt++; + + } + + + if(cnt!=2){ + fprintf(stderr,"Hey, cnt=%u",cnt); + } } } } @@ -41,3 +97,28 @@ } +/** Saves calculated crossection as a png image */ +ts_bool crossection_to_png(ts_coord_list *pts, char *filename){ + + cairo_surface_t *surface; + cairo_t *cr; + ts_uint i; + surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, 1800, 1800); + cr = cairo_create (surface); + cairo_rectangle(cr, 0.0, 0.0, 1800,1800); + cairo_set_source_rgb(cr, 0.3, 0.3, 0.3); + cairo_fill(cr); + cairo_set_line_width (cr, 5.0/30.0); + cairo_translate(cr, 900,900); + cairo_scale (cr, 30, 30); + cairo_set_source_rgb (cr, 1.0, 1.0, 1.0); + + for(i=0;i<pts->n;i+=2){ + cairo_move_to(cr, pts->coord[i]->e1, pts->coord[i]->e2); + cairo_line_to(cr, pts->coord[i+1]->e1, pts->coord[i+1]->e2); + } + cairo_stroke(cr); + cairo_surface_write_to_png (surface,filename); + cairo_surface_finish (surface); + return TS_SUCCESS; +} -- Gitblit v1.9.3