From a2db521649cdcdfef3bdf6b306e05228a01498c0 Mon Sep 17 00:00:00 2001
From: Samo Penic <samo.penic@gmail.com>
Date: Sat, 07 Dec 2013 09:45:07 +0000
Subject: [PATCH] Added poly information to tape& parsing function. Also, poly_list is freed in vesicle_free

---
 src/vesicle.c |   56 +++++++++++++++++++++++++++++++++++++++++++++++---------
 1 files changed, 47 insertions(+), 9 deletions(-)

diff --git a/src/vesicle.c b/src/vesicle.c
index c87ead1..43b16b5 100644
--- a/src/vesicle.c
+++ b/src/vesicle.c
@@ -1,21 +1,59 @@
 #include<general.h>
 #include "vesicle.h"
+#include "vertex.h"
+#include "triangle.h"
+#include "bond.h"
+#include "cell.h"
+#include "stdlib.h"
+#include "poly.h"
+
+ts_vesicle *init_vesicle(ts_uint N, ts_uint ncmax1, ts_uint ncmax2, ts_uint
+ncmax3, ts_double stepsize){
+    ts_vesicle *vesicle=(ts_vesicle *)calloc(1,sizeof(ts_vesicle));
+    vesicle->vlist=init_vertex_list(N);
+    vesicle->blist=init_bond_list();
+    vesicle->tlist=init_triangle_list();
+    vesicle->clist=init_cell_list(ncmax1, ncmax2, ncmax3, stepsize);
+    return vesicle;
+}
+
 ts_bool vesicle_translate(ts_vesicle *vesicle,ts_double x, ts_double y, ts_double z){
 	ts_uint i;
-	ts_vertex *vtx=vesicle->vlist.vertex;
-	ts_uint nn=vesicle->vlist.n;
+	ts_vertex **vtx=vesicle->vlist->vtx;
+	ts_uint nn=vesicle->vlist->n;
 	for(i=0;i<nn;i++){
-		vtx[i].x+=x;
-		vtx[i].y+=y;
-		vtx[i].z+=z;
+		vtx[i]->x+=x;
+		vtx[i]->y+=y;
+		vtx[i]->z+=z;
 	}
 	return TS_SUCCESS;
 }
 
 ts_bool vesicle_free(ts_vesicle *vesicle){
-    vertex_list_free(&vesicle->vlist);
-    bond_list_free(&vesicle->blist);
-    triangle_list_free(&vesicle->tlist);
-    cell_list_free(&vesicle->clist);
+    vtx_list_free(vesicle->vlist);
+    bond_list_free(vesicle->blist);
+    triangle_list_free(vesicle->tlist);
+    cell_list_free(vesicle->clist);
+    poly_list_free(vesicle->poly_list);
+    free(vesicle);
+    return TS_SUCCESS;
+}
+
+/* @brief Function makes a sum of partial volumes of each triangle. Volumes of
+ *
+ * Partial volumes are calculated when we calculate normals of triangles. It is
+ * relatively easy to calculate the volume of vesicle if we take into account
+ * that the volume of the whole vertex is simply sum of all partial volumes of
+ * all the triangles.
+ */
+ts_bool vesicle_volume(ts_vesicle *vesicle){
+    ts_double volume;
+    ts_uint i;
+    ts_triangle **tria=vesicle->tlist->tria;
+    volume=0;
+    for(i=0; i<vesicle->tlist->n;i++){
+    volume=volume+tria[i]->volume;
+    }
+    vesicle->volume=volume;
     return TS_SUCCESS;
 }

--
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