From 80f2a33e4b55c7259bdb4bff66a0ce12b96edd80 Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Mon, 11 Jul 2016 19:29:28 +0000 Subject: [PATCH] Merge branch 'master' of bitbucket.org:samop/trisurf-ng --- src/initial_distribution.c | 14 +++++++------- 1 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/initial_distribution.c b/src/initial_distribution.c index ae7de0b..45a4124 100644 --- a/src/initial_distribution.c +++ b/src/initial_distribution.c @@ -126,15 +126,15 @@ const ts_double c2= cos(4.0*M_PI/5.0); /* Calculates projection lenght of an edge bond to pentagram plane */ - const ts_double xl0=A0/(2.0*sin(M_PI/5.0)); + const ts_double xl0=DEF_A0/(2.0*sin(M_PI/5.0)); #ifdef TS_DOUBLE_DOUBLE - const ts_double z0=sqrt(pow(A0,2)-pow(xl0,2)); + const ts_double z0=sqrt(pow(DEF_A0,2)-pow(xl0,2)); #endif #ifdef TS_DOUBLE_FLOAT - const ts_double z0=sqrtf(powf(A0,2)-powf(xl0,2)); + const ts_double z0=sqrtf(powf(DEF_A0,2)-powf(xl0,2)); #endif #ifdef TS_DOUBLE_LONGDOUBLE - const ts_double z0=sqrtl(powl(A0,2)-powl(xl0,2)); + const ts_double z0=sqrtl(powl(DEF_A0,2)-powl(xl0,2)); #endif // const z0=sqrt(A0*A0 -xl0*xl0); /* I could use pow function but if pow is used make a check on the float type. If float then powf, if long double use powl */ @@ -226,7 +226,7 @@ for(i=1;i<=vlist->n;i++){ for(j=1;j<=vlist->n;j++){ dist2=vtx_distance_sq(vtx[i],vtx[j]); - if( (dist2>eps) && (dist2<(A0*A0+eps))){ + if( (dist2>eps) && (dist2<(DEF_A0*DEF_A0+eps))){ //if it is close enough, but not too much close (solves problem of comparing when i==j) vtx_add_neighbour(vtx[i],vtx[j]); } @@ -259,7 +259,7 @@ dist2=vtx_distance_sq(vtx[i]->neigh[j-1],vtx[i]->neigh[jj-1]); direct=vtx_direct(vtx[i],vtx[i]->neigh[j-1],vtx[i]->neigh[jj-1]); // TODO: check if fabs can be used with all floating point types!! - if( (fabs(dist2-A0*A0)<=eps) && (direct>0.0) && (j!=jjj) ){ + if( (fabs(dist2-DEF_A0*DEF_A0)<=eps) && (direct>0.0) && (j!=jjj) ){ vtx_add_cneighbour(blist,tvtx[k],tvtx[vtx[i]->neigh[j-1]->idx+1]); jjj=jj; jj=j; @@ -325,7 +325,7 @@ dist=vtx_distance_sq(vtx[i]->neigh[j-1],vtx[i]->neigh[jj-1]); direct=vtx_direct(vtx[i],vtx[i]->neigh[j-1],vtx[i]->neigh[jj-1]); // TODO: same as above - if(fabs(dist-A0*A0)<=eps && direct < 0.0 && vtx[i]->neigh[j-1]->idx+1 > i && vtx[i]->neigh[jj-1]->idx+1 >i){ + if(fabs(dist-DEF_A0*DEF_A0)<=eps && direct < 0.0 && vtx[i]->neigh[j-1]->idx+1 > i && vtx[i]->neigh[jj-1]->idx+1 >i){ triangle_add(tlist,vtx[i],vtx[i]->neigh[j-1],vtx[i]->neigh[jj-1]); } } -- Gitblit v1.9.3