From 7d84ef2a0c3f672007317882a2d93487009d668b Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Fri, 03 Jul 2020 17:19:48 +0000 Subject: [PATCH] Some friday hacking --- src/bond.h | 1 src/bond.c | 13 ++++ src/energy.c | 154 ++++++++++++++++++--------------------------------- src/general.h | 4 + 4 files changed, 72 insertions(+), 100 deletions(-) diff --git a/src/bond.c b/src/bond.c index 21b7b56..c30c488 100644 --- a/src/bond.c +++ b/src/bond.c @@ -47,6 +47,19 @@ } +ts_bool bond_get_edge_vector(ts_double *vector, ts_bond *bond, ts_vertex *vtx){ + if(vtx==bond->vtx2){ + vector[0]=bond->x; + vector[1]=bond->y; + vector[2]=bond->z; + } else { + vector[0]=-bond->x; + vector[1]=-bond->y; + vector[2]=-bond->z; + } + return TS_SUCCESS; +} + ts_bool bond_list_free(ts_bond_list *blist){ ts_uint i; for(i=0;i<blist->n;i++){ diff --git a/src/bond.h b/src/bond.h index d231342..29e7f9c 100644 --- a/src/bond.h +++ b/src/bond.h @@ -22,6 +22,7 @@ ts_bond *bond_add(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex *vtx2); ts_bool bond_vector(ts_bond *bond); +ts_bool bond_get_edge_vector(ts_double *vector, ts_bond *bond, ts_vertex *vtx); ts_bool bond_list_free(ts_bond_list *blist); diff --git a/src/energy.c b/src/energy.c index 1dae415..5fe0d5b 100644 --- a/src/energy.c +++ b/src/energy.c @@ -3,6 +3,7 @@ #include "general.h" #include "energy.h" #include "vertex.h" +#include "bond.h" #include<math.h> #include<stdio.h> @@ -87,110 +88,63 @@ * @returns TS_SUCCESS on successful calculation. */ inline ts_bool energy_vertex(ts_vertex *vtx){ - ts_uint jj; - ts_uint jjp,jjm; - ts_vertex *j,*jp, *jm; - ts_triangle *jt; - ts_double s=0.0,xh=0.0,yh=0.0,zh=0.0,txn=0.0,tyn=0.0,tzn=0.0; - ts_double x1,x2,x3,ctp,ctm,tot,xlen; - ts_double h,ht; - for(jj=1; jj<=vtx->neigh_no;jj++){ - jjp=jj+1; - if(jjp>vtx->neigh_no) jjp=1; - jjm=jj-1; - if(jjm<1) jjm=vtx->neigh_no; - j=vtx->neigh[jj-1]; - jp=vtx->neigh[jjp-1]; - jm=vtx->neigh[jjm-1]; - jt=vtx->tristar[jj-1]; - x1=vtx_distance_sq(vtx,jp); //shouldn't be zero! - x2=vtx_distance_sq(j,jp); // shouldn't be zero! - x3=(j->x-jp->x)*(vtx->x-jp->x)+ - (j->y-jp->y)*(vtx->y-jp->y)+ - (j->z-jp->z)*(vtx->z-jp->z); - -#ifdef TS_DOUBLE_DOUBLE - ctp=x3/sqrt(x1*x2-x3*x3); -#endif -#ifdef TS_DOUBLE_FLOAT - ctp=x3/sqrtf(x1*x2-x3*x3); -#endif -#ifdef TS_DOUBLE_LONGDOUBLE - ctp=x3/sqrtl(x1*x2-x3*x3); -#endif - x1=vtx_distance_sq(vtx,jm); - x2=vtx_distance_sq(j,jm); - x3=(j->x-jm->x)*(vtx->x-jm->x)+ - (j->y-jm->y)*(vtx->y-jm->y)+ - (j->z-jm->z)*(vtx->z-jm->z); -#ifdef TS_DOUBLE_DOUBLE - ctm=x3/sqrt(x1*x2-x3*x3); -#endif -#ifdef TS_DOUBLE_FLOAT - ctm=x3/sqrtf(x1*x2-x3*x3); -#endif -#ifdef TS_DOUBLE_LONGDOUBLE - ctm=x3/sqrtl(x1*x2-x3*x3); -#endif - tot=ctp+ctm; - tot=0.5*tot; + ts_uint jj, i, j, cnt=0; + ts_double edge_vector_x[7]={0,0,0,0,0,0,0}; + ts_double edge_vector_y[7]={0,0,0,0,0,0,0}; + ts_double edge_vector_z[7]={0,0,0,0,0,0,0}; + ts_double edge_normal_x[7]={0,0,0,0,0,0,0}; + ts_double edge_normal_y[7]={0,0,0,0,0,0,0}; + ts_double edge_normal_z[7]={0,0,0,0,0,0,0}; + ts_double edge_binormal_x[7]={0,0,0,0,0,0,0}; + ts_double edge_binormal_y[7]={0,0,0,0,0,0,0}; + ts_double edge_binormal_z[7]={0,0,0,0,0,0,0}; + ts_double vertex_normal_x=0.0; + ts_double vertex_normal_y=0.0; + ts_double vertex_normal_z=0.0; + ts_triangle *triedge[2]={NULL,NULL}; - xlen=vtx_distance_sq(j,vtx); -/* -#ifdef TS_DOUBLE_DOUBLE - vtx->bond[jj-1]->bond_length=sqrt(xlen); -#endif -#ifdef TS_DOUBLE_FLOAT - vtx->bond[jj-1]->bond_length=sqrtf(xlen); -#endif -#ifdef TS_DOUBLE_LONGDOUBLE - vtx->bond[jj-1]->bond_length=sqrtl(xlen); -#endif + ts_double sumnorm; - vtx->bond[jj-1]->bond_length_dual=tot*vtx->bond[jj-1]->bond_length; -*/ - s+=tot*xlen; - xh+=tot*(j->x - vtx->x); - yh+=tot*(j->y - vtx->y); - zh+=tot*(j->z - vtx->z); - txn+=jt->xnorm; - tyn+=jt->ynorm; - tzn+=jt->znorm; - } - - h=xh*xh+yh*yh+zh*zh; - ht=txn*xh+tyn*yh + tzn*zh; - s=s/4.0; -#ifdef TS_DOUBLE_DOUBLE - if(ht>=0.0) { - vtx->curvature=sqrt(h); - } else { - vtx->curvature=-sqrt(h); - } -#endif -#ifdef TS_DOUBLE_FLOAT - if(ht>=0.0) { - vtx->curvature=sqrtf(h); - } else { - vtx->curvature=-sqrtf(h); - } -#endif -#ifdef TS_DOUBLE_LONGDOUBLE - if(ht>=0.0) { - vtx->curvature=sqrtl(h); - } else { - vtx->curvature=-sqrtl(h); - } -#endif -// c is forced curvature energy for each vertex. Should be set to zero for -// normal circumstances. -/* the following statement is an expression for $\frac{1}{2}\int(c_1+c_2-c_0^\prime)^2\mathrm{d}A$, where $c_0^\prime=2c_0$ (twice the spontaneous curvature) */ - vtx->energy=0.5*s*(vtx->curvature/s-vtx->c)*(vtx->curvature/s-vtx->c); + // Here edge vector is calculated +// fprintf(stderr, "Vertex has neighbours=%d\n", vtx->neigh_no); + for(jj=0;jj<vtx->neigh_no;jj++){ + edge_vector_x[jj]=vtx->neigh[jj]->x-vtx->x; + edge_vector_y[jj]=vtx->neigh[jj]->y-vtx->y; + edge_vector_z[jj]=vtx->neigh[jj]->z-vtx->z; + // We find lm and lp from k->tristar ! + cnt=0; + for(i=0;i<vtx->tristar_no;i++){ + for(j=0;j<vtx->neigh[jj]->tristar_no;j++){ + if((vtx->tristar[i] == vtx->neigh[jj]->tristar[j])){ //ce gre za skupen trikotnik + triedge[cnt]=vtx->tristar[i]; + cnt++; + } + } + } + if(cnt!=2) fatal("ts_energy_vertex: both triangles not found!", 133); + sumnorm=sqrt( pow((triedge[0]->xnorm + triedge[1]->xnorm),2) + pow((triedge[0]->ynorm + triedge[1]->ynorm), 2) + pow((triedge[0]->znorm + triedge[1]->znorm), 2)); - return TS_SUCCESS; + edge_normal_x[jj]=(triedge[0]->xnorm+ triedge[1]->xnorm)/sumnorm; + edge_normal_y[jj]=(triedge[0]->ynorm+ triedge[1]->ynorm)/sumnorm; + edge_normal_z[jj]=(triedge[0]->znorm+ triedge[1]->znorm)/sumnorm; + + + edge_binormal_x[jj]=(edge_normal_y[jj]*edge_vector_z[jj])-(edge_normal_z[jj]*edge_vector_y[jj]); + edge_binormal_y[jj]=-(edge_normal_x[jj]*edge_vector_z[jj])+(edge_normal_z[jj]*edge_vector_x[jj]); + edge_binormal_z[jj]=(edge_normal_x[jj]*edge_vector_y[jj])-(edge_normal_y[jj]*edge_vector_x[jj]); + + printf("(%f %f %f); (%f %f %f); (%f %f %f), %d\n", edge_vector_x[jj], edge_vector_y[jj], edge_vector_z[jj], edge_normal_x[jj], edge_normal_y[jj], edge_normal_z[jj], edge_binormal_x[jj], edge_binormal_y[jj], edge_binormal_z[jj],triedge[0]->idx); + + } + for(i=0; i<vtx->tristar_no; i++){ + vertex_normal_x=vertex_normal_x + vtx->tristar[i]->xnorm*vtx->tristar[i]->area; + vertex_normal_y=vertex_normal_y + vtx->tristar[i]->ynorm*vtx->tristar[i]->area; + vertex_normal_z=vertex_normal_z + vtx->tristar[i]->znorm*vtx->tristar[i]->area; + } + printf("(%f %f %f)\n", vertex_normal_x, vertex_normal_y, vertex_normal_z); + vtx->energy=0.0; + return TS_SUCCESS; } - - ts_bool sweep_attraction_bond_energy(ts_vesicle *vesicle){ int i; diff --git a/src/general.h b/src/general.h index 2dd63d8..4388e2c 100644 --- a/src/general.h +++ b/src/general.h @@ -158,6 +158,10 @@ ts_double solAngle; struct ts_poly *grafted_poly; struct ts_cluster *cluster; + ts_double edge_x[14]; + ts_double edge_y[14]; + ts_double edge_z[14]; + }; typedef struct ts_vertex ts_vertex; -- Gitblit v1.9.3