From 719c9febac2eaff9483fda487b57684afbb59bb2 Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Wed, 05 Mar 2014 16:47:50 +0000 Subject: [PATCH] dont know --- src/vertex.c | 171 +++++++++++++++++++++++++++++++++------------------------ 1 files changed, 99 insertions(+), 72 deletions(-) diff --git a/src/vertex.c b/src/vertex.c index 4a6aeb9..023e6fc 100644 --- a/src/vertex.c +++ b/src/vertex.c @@ -8,12 +8,11 @@ ts_vertex_list *init_vertex_list(ts_uint N){ ts_int i; - ts_vertex_list *vlist=(ts_vertex_list *)malloc(sizeof(ts_vertex_list)); - + ts_vertex_list *vlist=(ts_vertex_list *)calloc(1,sizeof(ts_vertex_list)); + if(N==0){ - err("Initialized vertex list with zero elements. Pointer set to NULL"); - vlist->n=0; - vlist->vtx=NULL; + vlist->n=0; + vlist->vtx=(ts_vertex **)calloc(1,sizeof(ts_vertex *)); /*Allocate one memory space for vlist anyway */ return vlist; } @@ -23,73 +22,57 @@ for(i=0;i<N;i++) { vlist->vtx[i]=(ts_vertex *)calloc(1,sizeof(ts_vertex)); vlist->vtx[i]->idx=i; - } + vlist->vtx[i]->neigh=init_vertex_list(0); + /* initialize Ylm for spherical hamonics DONE in sh.c */ + } vlist->n=N; - return vlist; + vlist->list_size=TS_VLIST_CHUNK; //TODO: can be buggy in some cases, when N>0 and we want to delete some vertices. + return vlist; } -ts_bool vtx_add_neighbour(ts_vertex *vtx, ts_vertex *nvtx){ - ts_uint i; - /* no neighbour can be null! */ - if(vtx==NULL || nvtx==NULL) return TS_FAIL; - - /*if it is already a neighbour don't add it to the list */ - for(i=0; i<vtx->neigh_no;i++){ - if(vtx->neigh[i]==nvtx) return TS_FAIL; - } - ts_uint nn=++vtx->neigh_no; - vtx->neigh=(ts_vertex **)realloc(vtx->neigh, nn*sizeof(ts_vertex *)); - vtx->neigh[nn-1]=nvtx; -/* This was a bug in creating DIPYRAMID (the neighbours were not in right - * order). - */ - /* pa se sosedu dodamo vertex */ - /*if it is already a neighbour don't add it to the list */ -/* - for(i=0; i<nvtx->data->neigh_no;i++){ - if(nvtx->data->neigh[i]==vtx) return TS_FAIL; - } - nn=++nvtx->data->neigh_no; - nvtx->data->neigh=(ts_vertex **)realloc(nvtx->data->neigh, nn*sizeof(ts_vertex *)); - nvtx->data->neigh[nn-1]=vtx; -*/ - return TS_SUCCESS; +ts_bool vertex_list_add_vtx(ts_vertex_list *vlist, ts_vertex *vtx){ + +#ifdef DEBUG + if(vtx==NULL || vlist==NULL) + return TS_FAIL; +#endif + if(vlist->list_size < vlist->n+1){ + vlist->vtx=(ts_vertex **)realloc(vlist->vtx, (vlist->list_size+TS_VLIST_CHUNK)*sizeof(ts_vertex*)); + if(vlist->vtx==NULL){ + fatal("Error in vertex_list_add. Could not reallocate memory space.",9999); + } + vlist->list_size+=TS_VLIST_CHUNK; + } + vlist->vtx[vlist->n]=vtx; + vlist->n++; + return TS_SUCCESS; } -/* TODO: optimize this. test this. */ -ts_bool vtx_remove_neighbour(ts_vertex *vtx, ts_vertex *nvtx){ -/* find a neighbour */ -/* remove it from the list while shifting remaining neighbours up */ - ts_uint i,j=0; - for(i=0;i<vtx->neigh_no;i++){ - if(vtx->neigh[i]!=nvtx){ - vtx->neigh[j]=vtx->neigh[i]; - j++; - } - } -/* resize memory. potentionally time consuming */ - vtx->neigh_no--; - vtx->neigh=(ts_vertex **)realloc(vtx->neigh,vtx->neigh_no*sizeof(ts_vertex *)); - if(vtx->neigh == NULL && vtx->neigh_no!=0) - fatal("Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); -/* repeat for the neighbour */ -/* find a neighbour */ -/* remove it from the list while shifting remaining neighbours up */ - for(i=0;i<nvtx->neigh_no;i++){ - if(nvtx->neigh[i]!=vtx){ - nvtx->neigh[j]=nvtx->neigh[i]; - j++; - } - } -/* resize memory. potentionally time consuming. */ - nvtx->neigh_no--; - nvtx->neigh=(ts_vertex **)realloc(nvtx->neigh,nvtx->neigh_no*sizeof(ts_vertex *)); - if(nvtx->neigh == NULL && nvtx->neigh_no!=0) - fatal("Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); - - return TS_SUCCESS; +/* Idea is to delete vertex by removing it from list. The emply place is then filled in by the last +vertex in the list. List can then be resized by one -- unless resize is required when max list size - +real list size > predefined value */ +ts_bool vertex_list_remove_vtx(ts_vertex_list *vlist, ts_vertex *vtx){ +#ifdef DEBUG + if(vtx==NULL || vlist==NULL) return TS_FAIL; +#endif + ts_uint i; + for(i=0; i<vlist->n;i++){ + if(vlist->vtx[i]==vtx){ + vlist->vtx[i]=vlist->vtx[vlist->n-1]; + vlist->n--; + if(vlist->list_size-vlist->n > TS_VLIST_CHUNK){ + vlist->vtx=(ts_vertex **)realloc(vlist->vtx, (vlist->list_size-TS_VLIST_CHUNK)*sizeof(ts_vertex*)); + if(vlist->vtx==NULL){ + fatal("Error in vertex_list_add. Could not reallocate memory space.",9999); + } + vlist->list_size-=TS_VLIST_CHUNK; + } + return TS_SUCCESS; + } + } + return TS_FAIL; } @@ -99,20 +82,41 @@ bond=bond_add(blist,vtx1,vtx2); if(bond==NULL) return TS_FAIL; vtx1->bond_no++; + vtx2->bond_no++; // vtx2->data->bond_no++; vtx1->bond=(ts_bond **)realloc(vtx1->bond, vtx1->bond_no*sizeof(ts_bond *)); + vtx2->bond=(ts_bond **)realloc(vtx2->bond, vtx2->bond_no*sizeof(ts_bond *)); // vtx2->data->bond=(ts_bond **)realloc(vtx2->data->bond, vtx2->data->bond_no*sizeof(ts_bond *)); vtx1->bond[vtx1->bond_no-1]=bond; + vtx2->bond[vtx2->bond_no-1]=bond; // vtx2->ata->bond[vtx2->data->bond_no-1]=bond; return TS_SUCCESS; } +// Add neighbour just in one direction (add vtx2 as a neigh of vtx1 and not another way around! +ts_bool vtx_add_neighbour(ts_vertex *vtx1, ts_vertex *vtx2){ + ts_uint i; + if(vtx1==NULL || vtx2==NULL) return TS_FAIL; + for(i=0;i<vtx1->neigh->n;i++){ + if (vtx1->neigh->vtx[i]==vtx2){ + return TS_FAIL; + } + } + vertex_list_add_vtx(vtx1->neigh, vtx2); + return TS_SUCCESS; +} + + ts_bool vtx_add_cneighbour(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex *vtx2){ ts_bool retval; - retval=vtx_add_neighbour(vtx1,vtx2); - if(retval==TS_SUCCESS) - retval=vtx_add_bond(blist,vtx1,vtx2); + retval=vtx_add_neighbour(vtx1, vtx2); +// retval=vertex_list_add_vtx(vtx1->neigh, vtx2); +// retval=vertex_list_add_vtx(vtx2->neigh, vtx1); + if(retval==TS_SUCCESS){ + // fprintf(stderr,"Bond added\n"); + retval=vtx_add_bond(blist,vtx1,vtx2); + } return retval; } @@ -128,10 +132,12 @@ ts_bool vtx_free(ts_vertex *vtx){ - if(vtx->neigh!=NULL) free(vtx->neigh); + if(vtx->neigh!=NULL) { + if (vtx->neigh->vtx!=NULL) free(vtx->neigh->vtx); + free(vtx->neigh); + } if(vtx->tristar!=NULL) free(vtx->tristar); if(vtx->bond!=NULL) free(vtx->bond); - free(vtx); return TS_SUCCESS; } @@ -197,14 +203,35 @@ } + +/* vtx remove tristar is required in bondflip. */ +/* TODO: Check whether it is important to keep the numbering of tristar + * elements in some order or not! */ +inline ts_bool vtx_remove_tristar(ts_vertex *vtx, ts_triangle *tristar){ + ts_uint i,j=0; + for(i=0;i<vtx->tristar_no;i++){ + if(vtx->tristar[i]!=tristar){ + vtx->tristar[j]=vtx->tristar[i]; + j++; + } + } + vtx->tristar_no--; + vtx->tristar=realloc(vtx->tristar,vtx->tristar_no*sizeof(ts_triangle *)); + if(vtx->neigh == NULL){ + fatal("Reallocation of memory failed during insertion of vertex neighbour in vertex_add_neighbour",3); + } + return TS_SUCCESS; +} + + + /* ****************************************************************** */ /* ***** New vertex copy operations. Inherently they are slow. ***** */ /* ****************************************************************** */ ts_bool vtx_copy(ts_vertex *cvtx, ts_vertex *ovtx){ memcpy((void *)cvtx,(void *)ovtx,sizeof(ts_vertex)); - cvtx->neigh=NULL; - cvtx->neigh_no=0; + cvtx->neigh=init_vertex_list(0); cvtx->tristar_no=0; cvtx->bond_no=0; cvtx->tristar=NULL; -- Gitblit v1.9.3