From 719c9febac2eaff9483fda487b57684afbb59bb2 Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Wed, 05 Mar 2014 16:47:50 +0000 Subject: [PATCH] dont know --- src/bond.c | 101 ++++++++++++++++++++++++++++++++++++++++++++++---- 1 files changed, 92 insertions(+), 9 deletions(-) diff --git a/src/bond.c b/src/bond.c index 492ad24..7e98110 100644 --- a/src/bond.c +++ b/src/bond.c @@ -1,24 +1,107 @@ #include<stdlib.h> #include "general.h" -#include<stdio.h> +#include "vertex.h" -ts_bool init_bond_list(ts_bond_list *blist){ +ts_bond_list *init_bond_list(){ + ts_bond_list *blist=(ts_bond_list *)malloc(sizeof(ts_bond_list)); blist->n=0; blist->bond=NULL; - return TS_SUCCESS; + return blist; } -ts_bool bond_add(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex *vtx2){ +ts_bond *bond_add(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex *vtx2){ + ts_uint i; + /* no vertices must be null! */ + if(vtx1==NULL || vtx2==NULL) return NULL; + /* Verify if the bond already exists... Don't do multiple bonds */ + for(i=0;i<blist->n;i++){ + if((blist->bond[i]->vtx1==vtx1 || blist->bond[i]->vtx1==vtx2) + &&(blist->bond[i]->vtx2==vtx1 || blist->bond[i]->vtx2==vtx2)) + return blist->bond[i]; + } blist->n++; - blist->bond=realloc(blist->bond,blist->n*sizeof(ts_bond)); - if(blist->bond==NULL) fatal("Cannot reallocate memory for additional *ts_bond.",5); - //NOW insert vertices! - blist->bond[blist->n - 1].vtx1=vtx1; - blist->bond[blist->n - 1].vtx2=vtx2; + blist->bond=(ts_bond **)realloc(blist->bond,blist->n*sizeof(ts_bond *)); + if(blist->bond==NULL) fatal("Cannot reallocate memory for additional **ts_bond.",100); + blist->bond[blist->n-1]=(ts_bond *)malloc(sizeof(ts_bond)); + if(blist->bond[blist->n-1]==NULL) fatal("Cannot allocate memory for additional *ts_bond.",100); + + //NOW insert vertices into data! + blist->bond[blist->n - 1]->vtx1=vtx1; + blist->bond[blist->n - 1]->vtx2=vtx2; + blist->bond[blist->n - 1]->tainted=0; + //Should we calculate bond length NOW? + + + + + return blist->bond[blist->n-1]; +} + + +/* Two triangles are assigned to the bond. Bond must already be initialized. */ +ts_bool bond_assign_triangles(ts_bond *bond){ + ts_vertex *vtx1=bond->vtx1, *vtx2=bond->vtx2; + ts_uint i,j,k; + ts_uint i1=0,i2=0,i3=0,im=0; + ts_triangle *ttria; + for(i=0,k=0;i<vtx1->tristar_no;i++){ + for(j=0;j<3;j++){ + if(vtx1->tristar[i]->vertex[j]==vtx2){ + //triangle found; + bond->tria[k]=vtx1->tristar[i]; + k++; + } + } + } + if(k<2) return TS_FAIL; + + //We will sort the triangles so, they are oriented as km and kp for bondflip + for(i=0;i<3;i++){ + if(bond->tria[0]->vertex[i]==vtx1){ + i1=i; + } + else if(bond->tria[0]->vertex[i]==vtx2){ + i2=i; + } + else i3=i; + } + + if(i1>i2 || (i1==0 && i2==2)){ + //pozitivna orientacija! + ttria=bond->tria[0]; + bond->tria[0]=bond->tria[1]; + bond->tria[1]=ttria; + bond->adjvtx[1]=bond->tria[0]->vertex[i3]; + im=0; + } + else{ + bond->adjvtx[0]=bond->tria[0]->vertex[i3]; + im=1; + } + + for(i=0;i<3;i++){ + if(bond->tria[1]->vertex[i]==vtx1){ + i1=i; + } + else if(bond->tria[1]->vertex[i]==vtx2){ + i2=i; + } + else i3=i; + } + bond->adjvtx[im]=bond->tria[1]->vertex[i3]; +#ifdef DEBUG + if(bond->adjvtx[0]==NULL) fatal("AdjVTX[0] is NULL",1); + if(bond->adjvtx[1]==NULL) fatal("AdjVTX[1] is NULL",1); +#endif return TS_SUCCESS; } ts_bool bond_list_free(ts_bond_list *blist){ + ts_uint i; + for(i=0;i<blist->n;i++){ + free(blist->bond[i]); + } free(blist->bond); + free(blist); return TS_SUCCESS; } -- Gitblit v1.9.3