From 5bb6bb1c525a0503f8eb2b1c0fa64a5d3cc6e9bf Mon Sep 17 00:00:00 2001
From: mihaf <miha.fosnaric@gmail.com>
Date: Wed, 16 Apr 2014 10:09:35 +0000
Subject: [PATCH] Output for spherical harmonics testing added.

---
 src/vesicle.c |   40 ++++++++++++++++++++++++++++++++--------
 1 files changed, 32 insertions(+), 8 deletions(-)

diff --git a/src/vesicle.c b/src/vesicle.c
index e294f93..0a1b84b 100644
--- a/src/vesicle.c
+++ b/src/vesicle.c
@@ -4,34 +4,58 @@
 #include "triangle.h"
 #include "bond.h"
 #include "cell.h"
-
+#include "stdlib.h"
+#include "poly.h"
+#include "sh.h"
 
 ts_vesicle *init_vesicle(ts_uint N, ts_uint ncmax1, ts_uint ncmax2, ts_uint
 ncmax3, ts_double stepsize){
-    ts_vesicle *vesicle;
+    ts_vesicle *vesicle=(ts_vesicle *)calloc(1,sizeof(ts_vesicle));
     vesicle->vlist=init_vertex_list(N);
     vesicle->blist=init_bond_list();
     vesicle->tlist=init_triangle_list();
     vesicle->clist=init_cell_list(ncmax1, ncmax2, ncmax3, stepsize);
-    return TS_SUCCESS;
+    return vesicle;
 }
 
 ts_bool vesicle_translate(ts_vesicle *vesicle,ts_double x, ts_double y, ts_double z){
 	ts_uint i;
-	ts_vertex *vtx=vesicle->vlist->vertex;
+	ts_vertex **vtx=vesicle->vlist->vtx;
 	ts_uint nn=vesicle->vlist->n;
 	for(i=0;i<nn;i++){
-		vtx[i]->data->x+=x;
-		vtx[i]->data->y+=y;
-		vtx[i]->data->z+=z;
+		vtx[i]->x+=x;
+		vtx[i]->y+=y;
+		vtx[i]->z+=z;
 	}
 	return TS_SUCCESS;
 }
 
 ts_bool vesicle_free(ts_vesicle *vesicle){
-    vertex_list_free(vesicle->vlist);
+    vtx_list_free(vesicle->vlist);
     bond_list_free(vesicle->blist);
     triangle_list_free(vesicle->tlist);
     cell_list_free(vesicle->clist);
+    poly_list_free(vesicle->poly_list);
+    sph_free(vesicle->sphHarmonics);
+    free(vesicle);
+    return TS_SUCCESS;
+}
+
+/* @brief Function makes a sum of partial volumes of each triangle. Volumes of
+ *
+ * Partial volumes are calculated when we calculate normals of triangles. It is
+ * relatively easy to calculate the volume of vesicle if we take into account
+ * that the volume of the whole vertex is simply sum of all partial volumes of
+ * all the triangles.
+ */
+ts_bool vesicle_volume(ts_vesicle *vesicle){
+    ts_double volume;
+    ts_uint i;
+    ts_triangle **tria=vesicle->tlist->tria;
+    volume=0;
+    for(i=0; i<vesicle->tlist->n;i++){
+    volume=volume+tria[i]->volume;
+    }
+    vesicle->volume=volume;
     return TS_SUCCESS;
 }

--
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