From 439a4e0f10dd120b563039012d07eb5f1b3c8ded Mon Sep 17 00:00:00 2001 From: Samo Penic <samo.penic@gmail.com> Date: Sun, 24 Nov 2013 11:45:32 +0000 Subject: [PATCH] Change in mutex location. Now in ts_vertex. Tried to lock cell change. Not working. Bug persists. --- src/vertex.c | 109 ++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 104 insertions(+), 5 deletions(-) diff --git a/src/vertex.c b/src/vertex.c index 21ad48e..30b294f 100644 --- a/src/vertex.c +++ b/src/vertex.c @@ -23,7 +23,7 @@ for(i=0;i<N;i++) { vlist->vtx[i]=(ts_vertex *)calloc(1,sizeof(ts_vertex)); vlist->vtx[i]->idx=i; - + vlist->vtx[i]->locked=(ts_uint *)calloc(1,sizeof(ts_vertex)); /* initialize Ylm for spherical hamonics DONE in sh.c */ /* for(i=0;i<l;i++){ vlist->vtx[i]->Ylm[i]=(ts_double **)calloc(2*i+1,sizeof(ts_double *)); @@ -74,20 +74,23 @@ /* remove it from the list while shifting remaining neighbours up */ ts_uint i,j=0; for(i=0;i<vtx->neigh_no;i++){ +// fprintf(stderr,"neigh_addr=%ld\n", (long)vtx->neigh[i]); if(vtx->neigh[i]!=nvtx){ vtx->neigh[j]=vtx->neigh[i]; j++; } } +// fprintf(stderr,"remove_neighbour: vtx1_addr=%ld, vtx2_addr=%ld\n",(long)vtx,(long)nvtx); /* resize memory. potentionally time consuming */ vtx->neigh_no--; vtx->neigh=(ts_vertex **)realloc(vtx->neigh,vtx->neigh_no*sizeof(ts_vertex *)); if(vtx->neigh == NULL && vtx->neigh_no!=0) - fatal("Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); - + fatal("(1) Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); +//fprintf(stderr,"first alloc"); /* repeat for the neighbour */ /* find a neighbour */ /* remove it from the list while shifting remaining neighbours up */ + j=0; for(i=0;i<nvtx->neigh_no;i++){ if(nvtx->neigh[i]!=vtx){ nvtx->neigh[j]=nvtx->neigh[i]; @@ -95,10 +98,12 @@ } } /* resize memory. potentionally time consuming. */ +// fprintf(stderr,"Neigbours=%d\n",nvtx->neigh_no); nvtx->neigh_no--; - nvtx->neigh=(ts_vertex **)realloc(nvtx->neigh,nvtx->neigh_no*sizeof(ts_vertex *)); + nvtx->neigh=(ts_vertex **)realloc(nvtx->neigh,nvtx->neigh_no*sizeof(ts_vertex *)); +// fprintf(stderr,"Neigbours=%d\n",nvtx->neigh_no); if(nvtx->neigh == NULL && nvtx->neigh_no!=0) - fatal("Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); + fatal("(2) Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); return TS_SUCCESS; } @@ -110,11 +115,14 @@ bond=bond_add(blist,vtx1,vtx2); if(bond==NULL) return TS_FAIL; vtx1->bond_no++; + vtx2->bond_no++; // vtx2->data->bond_no++; vtx1->bond=(ts_bond **)realloc(vtx1->bond, vtx1->bond_no*sizeof(ts_bond *)); + vtx2->bond=(ts_bond **)realloc(vtx2->bond, vtx2->bond_no*sizeof(ts_bond *)); // vtx2->data->bond=(ts_bond **)realloc(vtx2->data->bond, vtx2->data->bond_no*sizeof(ts_bond *)); vtx1->bond[vtx1->bond_no-1]=bond; + vtx2->bond[vtx2->bond_no-1]=bond; // vtx2->ata->bond[vtx2->data->bond_no-1]=bond; return TS_SUCCESS; } @@ -122,6 +130,7 @@ ts_bool vtx_add_cneighbour(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex *vtx2){ ts_bool retval; retval=vtx_add_neighbour(vtx1,vtx2); + // retval=vtx_add_neighbour(vtx2,vtx1); if(retval==TS_SUCCESS) retval=vtx_add_bond(blist,vtx1,vtx2); return retval; @@ -207,6 +216,57 @@ } +/* Insert neighbour is a function that is required in bondflip. It inserts a + * neighbour exactly in the right place. */ +inline ts_bool vtx_insert_neighbour(ts_vertex *vtx, ts_vertex *nvtx, ts_vertex *vtxm){ +//nvtx is a vertex that is to be inserted after vtxm! + ts_uint i,j,midx; + vtx->neigh_no++; + if(vtxm==NULL || nvtx==NULL || vtx==NULL) + fatal("vertex_insert_neighbour: one of pointers has been zero.. Cannot proceed.",3); + //We need to reallocate space! The pointer *neight must be zero if not having neighbours jey (if neigh_no was 0 at thime of calling + vtx->neigh=realloc(vtx->neigh,vtx->neigh_no*sizeof(ts_vertex *)); + if(vtx->neigh == NULL){ + fatal("Reallocation of memory failed during insertion of vertex neighbour in vertex_insert_neighbour",3); + } + midx=0; + for(i=0;i<vtx->neigh_no-1;i++) if(vtx->neigh[i]==vtxm) {midx=i; break;} + // fprintf(stderr,"midx=%d, vseh=%d\n",midx,vtx->neigh_no-2); + if(midx==vtx->neigh_no-2) { + vtx->neigh[vtx->neigh_no-1]=nvtx; + } else { + for(j=vtx->neigh_no-2;j>midx;j--) { + vtx->neigh[j+1]=vtx->neigh[j]; +// vtx->bond_length[j+1]=vtx->bond_length[j]; +// vtx->bond_length_dual[j+1]=vtx->bond_length_dual[j]; + } + vtx->neigh[midx+1]=nvtx; + } + return TS_SUCCESS; +} + + +/* vtx remove tristar is required in bondflip. */ +/* TODO: Check whether it is important to keep the numbering of tristar + * elements in some order or not! */ +inline ts_bool vtx_remove_tristar(ts_vertex *vtx, ts_triangle *tristar){ + ts_uint i,j=0; + for(i=0;i<vtx->tristar_no;i++){ + if(vtx->tristar[i]!=tristar){ + vtx->tristar[j]=vtx->tristar[i]; + j++; + } + } + vtx->tristar_no--; + vtx->tristar=realloc(vtx->tristar,vtx->tristar_no*sizeof(ts_triangle *)); + if(vtx->neigh == NULL){ + fatal("Reallocation of memory failed during insertion of vertex neighbour in vertex_add_neighbour",3); + } + return TS_SUCCESS; +} + + + /* ****************************************************************** */ /* ***** New vertex copy operations. Inherently they are slow. ***** */ /* ****************************************************************** */ @@ -251,3 +311,42 @@ return vlist; } + + + +ts_bool vertex_taint(ts_vertex *vtx, ts_uint level){ + ts_uint i; + (*(vtx->locked))++; //lock current vertex + if(level==0){ //if we reach last in recursion exit + return TS_SUCCESS; + } + for(i=0; i<vtx->neigh_no; i++){ //else recursive call self with decreased level + vertex_taint(vtx->neigh[i], level-1); + } + return TS_SUCCESS; +} + +ts_bool vertex_untaint(ts_vertex *vtx, ts_uint level){ + (*(vtx->locked))--; + if(level==0){ + return TS_SUCCESS; + } + ts_uint i; + for(i=0; i<vtx->neigh_no; i++){ + vertex_untaint(vtx->neigh[i], level-1); + } + return TS_SUCCESS; +} + +inline ts_bool vertex_tainted(ts_vertex *vtx, ts_uint level, ts_uint amount){ + if(*(vtx->locked)>amount) return 1; + if(level==0){ + return 0; + } + ts_uint i; + for(i=0; i<vtx->neigh_no;i++){ + if(vertex_tainted(vtx->neigh[i], level-1, amount)) return 1; + } + + return 0; +} -- Gitblit v1.9.3