Trisurf Monte Carlo simulator
Samo Penic
2016-06-02 fab2ad6a75f1a05fd043f7ef1da62bb722175063
src/snapshot.c
@@ -32,6 +32,7 @@
   xml_trisurf_tria_neigh(data,vesicle->tlist);
   xml_trisurf_vtx_neigh(data,vesicle->vlist);   
   xml_trisurf_vtx_tristar(data,vesicle->vlist);
   xml_trisurf_nucleus(data,vesicle);
#ifdef COMPRESSION
   char *compressed;
   ts_uint nbytes=ts_compress_string64(data->string, data->beg-1, &compressed); //suppress null character at the end with by substracting 1
@@ -124,7 +125,12 @@
   return TS_SUCCESS;
}
ts_bool xml_trisurf_nucleus(ts_string *data, ts_vesicle* vesicle){
   if(vesicle->R_nucleus>0.0 || (vesicle->R_nucleusX>0.0 && vesicle->R_nucleusY>0.0 && vesicle->R_nucleusZ>0.0)){
      ts_sprintf(data,"<nucleus>%.17e %.17e %.7e</nucleus>",vesicle->nucleus_center[0], vesicle->nucleus_center[1], vesicle->nucleus_center[2]);
   }
   return TS_SUCCESS;
}
/* UTILITIES */