Trisurf Monte Carlo simulator
Samo Penic
2013-11-30 bc4e1ee61725fdf7ec81a9583b7fa545f847e07b
src/bondflip.c
@@ -34,27 +34,27 @@
    ts_vertex *kp,*km;
    if(it->neigh_no< 3) return TS_FAIL;
    if(k->neigh_no< 3) return TS_FAIL;
    if(it->neigh->n< 3) return TS_FAIL;
    if(k->neigh->n< 3) return TS_FAIL;
    if(k==NULL || it==NULL){
        fatal("In bondflip, number of neighbours of k or it is less than 3!",999);
    }
    nei=0;
    for(i=0;i<it->neigh_no;i++){ // Finds the nn of it, that is k
        if(it->neigh[i]==k){
    for(i=0;i<it->neigh->n;i++){ // Finds the nn of it, that is k
        if(it->neigh->vtx[i]==k){
            nei=i;
            break;
        }
    }
    neip=nei+1;  // I don't like it.. Smells like I must have it in correct order
    neim=nei-1;
    if(neip>=it->neigh_no) neip=0;
    if((ts_int)neim<0) neim=it->neigh_no-1; /* casting is essential... If not
    if(neip>=it->neigh->n) neip=0;
    if((ts_int)neim<0) neim=it->neigh->n-1; /* casting is essential... If not
there the neim is never <0 !!! */
  //  fprintf(stderr,"The numbers are: %u %u\n",neip, neim);
    km=it->neigh[neim];  // We located km and kp
    kp=it->neigh[neip];
    km=it->neigh->vtx[neim];  // We located km and kp
    kp=it->neigh->vtx[neip];
    if(km==NULL || kp==NULL){
        fatal("In bondflip, cannot determine km and kp!",999);
@@ -64,8 +64,8 @@
/* test if the membrane is wrapped too much, so that kp is nearest neighbour of
 * km. If it is true, then don't flip! */
    for(i=0;i<km->neigh_no;i++){
        if(km->neigh[i] == kp) return TS_FAIL;
    for(i=0;i<km->neigh->n;i++){
        if(km->neigh->vtx[i] == kp) return TS_FAIL;
    }
 //   fprintf(stderr,"Membrane didn't wrap too much.. Continue.\n");
/* if bond would be too long, return... */
@@ -84,33 +84,33 @@
//  for(i=0;i<km->neigh_no;i++) oldenergy+=km->neigh[i]->xk*km->neigh[i]->energy;
//  for(i=0;i<it->neigh_no;i++) oldenergy+=it->neigh[i]->xk*it->neigh[i]->energy;
/*
fprintf(stderr,"*** Naslov k=%d\n",k);
fprintf(stderr,"*** Naslov it=%d\n",it);
fprintf(stderr,"*** Naslov km=%d\n",km);
fprintf(stderr,"*** Naslov kp=%d\n",kp);
fprintf(stderr,"*** Naslov k=%ld\n",(long)k);
fprintf(stderr,"*** Naslov it=%ld\n",(long)it);
fprintf(stderr,"*** Naslov km=%ld\n",(long)km);
fprintf(stderr,"*** Naslov kp=%ld\n",(long)kp);
for(i=0;i<k->neigh_no;i++)
    fprintf(stderr,"k sosed=%d\n",k->neigh[i]);
    fprintf(stderr,"k sosed=%ld\n",(long)k->neigh[i]);
for(i=0;i<it->neigh_no;i++)
    fprintf(stderr,"it sosed=%d\n",it->neigh[i]);
    fprintf(stderr,"it sosed=%ld\n",(long)it->neigh[i]);
for(i=0;i<km->neigh_no;i++)
    fprintf(stderr,"km sosed=%d\n",km->neigh[i]);
    fprintf(stderr,"km sosed=%ld\n",(long)km->neigh[i]);
for(i=0;i<kp->neigh_no;i++)
    fprintf(stderr,"kp sosed=%d\n",kp->neigh[i]);
    fprintf(stderr,"kp sosed=%ld\n",(long)kp->neigh[i]);
*/
  //  fprintf(stderr,"I WAS HERE! Before bondflip!\n");
//    fprintf(stderr,"I WAS HERE! Before bondflip!\n");
    ts_flip_bond(k,it,km,kp, bond);
   // fprintf(stderr,"I WAS HERE! Bondflip successful!\n");
//    fprintf(stderr,"I WAS HERE! Bondflip successful!\n");
/* Calculating the new energy */
  delta_energy=0;
  for(i=0;i<k->neigh_no;i++) energy_vertex(k->neigh[i]);
  for(i=0;i<kp->neigh_no;i++) energy_vertex(kp->neigh[i]);
  for(i=0;i<km->neigh_no;i++) energy_vertex(km->neigh[i]);
  for(i=0;i<it->neigh_no;i++) energy_vertex(it->neigh[i]);
  for(i=0;i<k->neigh->n;i++) energy_vertex(k->neigh->vtx[i]);
  for(i=0;i<kp->neigh->n;i++) energy_vertex(kp->neigh->vtx[i]);
  for(i=0;i<km->neigh->n;i++) energy_vertex(km->neigh->vtx[i]);
  for(i=0;i<it->neigh->n;i++) energy_vertex(it->neigh->vtx[i]);
  delta_energy+=k->xk* k->energy;
  delta_energy+=kp->xk* kp->energy;
  delta_energy+=km->xk* km->energy;
@@ -233,26 +233,24 @@
*/
if(lm2==NULL || lp1==NULL) fatal("ts_flip_bond: Cannot find triangles lm2 and lp1!",999);
//fprintf(stderr,"1. step: lm, lm2, lp1 and lp found!\n");
/*
//DEBUG TESTING
fprintf(stderr,"--- Naslov lm=%d",lm);
fprintf(stderr,"1. step: lm, lm2, lp1 and lp found!\n");
fprintf(stderr,"--- Naslov lm=%ld",(long)lm);
fprintf(stderr,"   vtxs(%d, %d, %d)\n",lm->vertex[0],lm->vertex[1], lm->vertex[2]);
fprintf(stderr,"--- Naslov lp=%d",lp);
fprintf(stderr,"   vtxs(%d, %d, %d)\n",lp->vertex[0],lp->vertex[1], lp->vertex[2]);
fprintf(stderr,"--- Naslov lm2=%d",lm2);
fprintf(stderr,"   vtxs(%d, %d, %d)\n",lm2->vertex[0],lm2->vertex[1], lm2->vertex[2]);
fprintf(stderr,"--- Naslov lp1=%d",lp1);
fprintf(stderr,"   vtxs(%d, %d, %d)\n",lp1->vertex[0],lp1->vertex[1], lp1->vertex[2]);
fprintf(stderr,"   vtxs(%ld, %ld, %ld)\n",(long)lm->vertex[0],(long)lm->vertex[1], (long)lm->vertex[2]);
fprintf(stderr,"--- Naslov lp=%ld",(long)lp);
fprintf(stderr,"   vtxs(%ld, %ld, %ld)\n",(long)lp->vertex[0],(long)lp->vertex[1], (long)lp->vertex[2]);
fprintf(stderr,"--- Naslov lm2=%ld",(long)lm2);
fprintf(stderr,"   vtxs(%ld, %ld, %ld)\n",(long)lm2->vertex[0],(long)lm2->vertex[1], (long)lm2->vertex[2]);
fprintf(stderr,"--- Naslov lp1=%ld",(long)lp1);
fprintf(stderr,"   vtxs(%ld, %ld, %ld)\n",(long)lp1->vertex[0],(long)lp1->vertex[1], (long)lp1->vertex[2]);
for(i=0;i<lm->neigh_no;i++)
    fprintf(stderr,"lm sosed=%d\n",lm->neigh[i]);
    fprintf(stderr,"lm sosed=%ld\n",(long)lm->neigh[i]);
for(i=0;i<lp->neigh_no;i++)
    fprintf(stderr,"lp sosed=%d\n",lp->neigh[i]);
    fprintf(stderr,"lp sosed=%ld\n",(long)lp->neigh[i]);
// END DEBUG TESTING
*/
/*
@@ -277,16 +275,22 @@
//   * normals are recalculated here
    triangle_normal_vector(lp);
    triangle_normal_vector(lm);
//fprintf(stderr,"2a. step: triangle normals recalculated\n");
// 3. step. Correct neighbours in vertex_list
            vtx_remove_neighbour(k,it);
            vtx_remove_neighbour(it,k);
            vertex_list_remove_vtx(k->neigh, it);
            vertex_list_remove_vtx(it->neigh, k);
   //vtx_remove_neighbour(k,it);
//            vtx_remove_neighbour(it,k);
//fprintf(stderr,"3. step (PROGRESS): removed k and it neighbours\n");
            //Tukaj pa nastopi tezava... Kam dodati soseda?
            vtx_insert_neighbour(km,kp,k);
            vtx_insert_neighbour(kp,km,it);
//            vertex_add_neighbour(km,kp); //pazi na vrstni red.
//            vertex_add_neighbour(kp,km);
//            vtx_insert_neighbour(km,kp,k);
//            vtx_insert_neighbour(kp,km,it);
            vtx_add_neighbour(km,kp); //pazi na vrstni red.
            vtx_add_neighbour(kp,km);
//fprintf(stderr,"3. step: vertex neighbours corrected\n");
// 3a. step. If any changes to ts_vertex, do it here!
@@ -301,7 +305,7 @@
// 5. step. Correct neighbouring triangles 
   
    triangle_remove_neighbour(lp,lp1);
   // fprintf(stderr,".\n");
  //  fprintf(stderr,".\n");
    triangle_remove_neighbour(lp1,lp);
  //  fprintf(stderr,".\n");
    triangle_remove_neighbour(lm,lm2);