Trisurf Monte Carlo simulator
Samo Penic
2011-03-19 88f45143117f3ae973be6e3ea5dac8063a7b8ece
src/initial_distribution.c
@@ -25,6 +25,7 @@
    retval = init_triangles(vesicle);
    retval = init_triangle_neighbours(vesicle);
    retval = init_common_vertex_triangle_neighbours(vesicle);
    retval = init_normal_vectors(vesicle->tlist);
    retval = mean_curvature_and_energy(vesicle);
 ts_fprintf(stderr,"initial_distribution finished!\n");
   return vesicle;
@@ -348,7 +349,7 @@
//TODO: probably something wrong with neighbour distribution.
//                if(vtx[i]==k3 || vtx[i]==k4 || vtx[i]==k5){
                    if(i==6) ts_fprintf(stdout, "Vtx[%u] > Added to tristar!\n",i);
    //                    if(i==6) ts_fprintf(stdout, "Vtx[%u] > Added to tristar!\n",i);
                    vertex_add_tristar(vtx[i],tria[k]);
                }
            }