| | |
| | | ts_bool cell_free(ts_cell* cell); |
| | | ts_bool cell_list_free(ts_cell_list *clist); |
| | | inline ts_uint vertex_self_avoidance(ts_vesicle *vesicle, ts_vertex *vtx); |
| | | ts_bool cell_add_vertex(ts_cell *cell, ts_vertex *vtx); |
| | | inline ts_bool cell_add_vertex(ts_cell *cell, ts_vertex *vtx); |
| | | inline ts_bool cell_remove_vertex(ts_cell *cell, ts_vertex *vtx); |
| | | ts_bool cell_list_cell_occupation_clear(ts_cell_list *clist); |
| | | |
| | | //ts_bool cell_occupation_number_and_internal_proximity(ts_cell_list *clist, |
| | | //ts_uint cellidx, ts_vertex *vtx, ts_vertex *tvtx); |
| | | inline ts_bool cell_occupation_number_and_internal_proximity(ts_cell_list *clist, ts_uint cellidx, ts_vertex *vtx); |
| | | #endif |