src/energy.c @@ -238,3 +238,7 @@ return vesicle->tape->F*ddp; } void stretchenergy(ts_vesicle *vesicle, ts_triangle *triangle){ triangle->energy=vesicle->tape->xkA0/vesicle->tlist->n*pow((triangle->area/vesicle->tlist->a0-1),2); }