| | |
| | | |
| | | ts_vertex_list *init_vertex_list(ts_uint N){ |
| | | ts_int i; |
| | | ts_vertex *tlist; |
| | | ts_vertex_list *vlist=(ts_vertex_list *)malloc(sizeof(ts_vertex_list)); |
| | | |
| | | ts_vertex_list *vlist=(ts_vertex_list *)calloc(1,sizeof(ts_vertex_list)); |
| | | |
| | | if(N==0){ |
| | | err("Initialized vertex list with zero elements. Pointer set to NULL"); |
| | | vlist->n=0; |
| | | vlist->vtx=NULL; |
| | | vlist->n=0; |
| | | vlist->vtx=(ts_vertex **)calloc(1,sizeof(ts_vertex *)); /*Allocate one memory space for vlist anyway */ |
| | | return vlist; |
| | | } |
| | | |
| | | vlist->vtx=(ts_vertex **)malloc(N*sizeof(ts_vertex *)); |
| | | tlist=(ts_vertex *)malloc(N*sizeof(ts_vertex)); |
| | | if(vlist->vtx==NULL || tlist==NULL) |
| | | vlist->vtx=(ts_vertex **)calloc(N,sizeof(ts_vertex *)); |
| | | if(vlist->vtx==NULL) |
| | | fatal("Fatal error reserving memory space for vertex list! Could number of requsted vertices be too large?", 100); |
| | | for(i=0;i<N;i++) { |
| | | vlist->vtx[i]=&tlist[i]; |
| | | vlist->vtx[i]->data=init_vertex_data(); |
| | | vlist->vtx[i]=(ts_vertex *)calloc(1,sizeof(ts_vertex)); |
| | | vlist->vtx[i]->idx=i; |
| | | } |
| | | vlist->vtx[i]->neigh=init_vertex_list(0); |
| | | /* initialize Ylm for spherical hamonics DONE in sh.c */ |
| | | } |
| | | vlist->n=N; |
| | | return vlist; |
| | | } |
| | | |
| | | ts_vertex_data *init_vertex_data(){ |
| | | ts_vertex_data *data; |
| | | data=(ts_vertex_data *)calloc(1,sizeof(ts_vertex_data)); |
| | | if(data==NULL) |
| | | fatal("Fatal error reserving memory space for ts_vertex! Memory full?", 100); |
| | | return data; |
| | | vlist->list_size=TS_VLIST_CHUNK; //TODO: can be buggy in some cases, when N>0 and we want to delete some vertices. |
| | | return vlist; |
| | | } |
| | | |
| | | |
| | | ts_bool vtx_add_neighbour(ts_vertex *vtx, ts_vertex *nvtx){ |
| | | ts_uint i; |
| | | /* no neighbour can be null! */ |
| | | if(vtx==NULL || nvtx==NULL) return TS_FAIL; |
| | | |
| | | /*if it is already a neighbour don't add it to the list */ |
| | | for(i=0; i<vtx->data->neigh_no;i++){ |
| | | if(vtx->data->neigh[i]==nvtx) return TS_FAIL; |
| | | } |
| | | ts_uint nn=++vtx->data->neigh_no; |
| | | vtx->data->neigh=(ts_vertex **)realloc(vtx->data->neigh, nn*sizeof(ts_vertex *)); |
| | | vtx->data->neigh[nn-1]=nvtx; |
| | | ts_bool vertex_list_add_vtx(ts_vertex_list *vlist, ts_vertex *vtx){ |
| | | |
| | | /* pa se sosedu dodamo vertex */ |
| | | /*if it is already a neighbour don't add it to the list */ |
| | | for(i=0; i<nvtx->data->neigh_no;i++){ |
| | | if(nvtx->data->neigh[i]==vtx) return TS_FAIL; |
| | | } |
| | | nn=++nvtx->data->neigh_no; |
| | | nvtx->data->neigh=(ts_vertex **)realloc(nvtx->data->neigh, nn*sizeof(ts_vertex *)); |
| | | nvtx->data->neigh[nn-1]=vtx; |
| | | |
| | | |
| | | return TS_SUCCESS; |
| | | #ifdef DEBUG |
| | | if(vtx==NULL || vlist==NULL) |
| | | return TS_FAIL; |
| | | #endif |
| | | if(vlist->list_size < vlist->n+1){ |
| | | vlist->vtx=(ts_vertex **)realloc(vlist->vtx, (vlist->list_size+TS_VLIST_CHUNK)*sizeof(ts_vertex*)); |
| | | if(vlist->vtx==NULL){ |
| | | fatal("Error in vertex_list_add. Could not reallocate memory space.",9999); |
| | | } |
| | | vlist->list_size+=TS_VLIST_CHUNK; |
| | | } |
| | | vlist->vtx[vlist->n]=vtx; |
| | | vlist->n++; |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | /* TODO: optimize this. test this. */ |
| | | ts_bool vtx_remove_neighbour(ts_vertex *vtx, ts_vertex *nvtx){ |
| | | /* find a neighbour */ |
| | | /* remove it from the list while shifting remaining neighbours up */ |
| | | ts_uint i,j=0; |
| | | for(i=0;i<vtx->data->neigh_no;i++){ |
| | | if(vtx->data->neigh[i]!=nvtx){ |
| | | vtx->data->neigh[j]=vtx->data->neigh[i]; |
| | | j++; |
| | | } |
| | | } |
| | | /* resize memory. potentionally time consuming */ |
| | | vtx->data->neigh_no--; |
| | | vtx->data->neigh=(ts_vertex **)realloc(vtx->data->neigh,vtx->data->neigh_no*sizeof(ts_vertex *)); |
| | | if(vtx->data->neigh == NULL && vtx->data->neigh_no!=0) |
| | | fatal("Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); |
| | | |
| | | /* repeat for the neighbour */ |
| | | /* find a neighbour */ |
| | | /* remove it from the list while shifting remaining neighbours up */ |
| | | for(i=0;i<nvtx->data->neigh_no;i++){ |
| | | if(nvtx->data->neigh[i]!=vtx){ |
| | | nvtx->data->neigh[j]=nvtx->data->neigh[i]; |
| | | j++; |
| | | } |
| | | } |
| | | /* resize memory. potentionally time consuming. */ |
| | | nvtx->data->neigh_no--; |
| | | nvtx->data->neigh=(ts_vertex **)realloc(nvtx->data->neigh,nvtx->data->neigh_no*sizeof(ts_vertex *)); |
| | | if(nvtx->data->neigh == NULL && nvtx->data->neigh_no!=0) |
| | | fatal("Reallocation of memory failed during removal of vertex neighbour in vtx_remove_neighbour",100); |
| | | |
| | | return TS_SUCCESS; |
| | | /* Idea is to delete vertex by removing it from list. The emply place is then filled in by the last |
| | | vertex in the list. List can then be resized by one -- unless resize is required when max list size - |
| | | real list size > predefined value */ |
| | | ts_bool vertex_list_remove_vtx(ts_vertex_list *vlist, ts_vertex *vtx){ |
| | | #ifdef DEBUG |
| | | if(vtx==NULL || vlist==NULL) return TS_FAIL; |
| | | #endif |
| | | ts_uint i; |
| | | for(i=0; i<vlist->n;i++){ |
| | | if(vlist->vtx[i]==vtx){ |
| | | vlist->vtx[i]=vlist->vtx[vlist->n-1]; |
| | | vlist->n--; |
| | | if(vlist->list_size-vlist->n > TS_VLIST_CHUNK){ |
| | | vlist->vtx=(ts_vertex **)realloc(vlist->vtx, (vlist->list_size-TS_VLIST_CHUNK)*sizeof(ts_vertex*)); |
| | | if(vlist->vtx==NULL){ |
| | | fatal("Error in vertex_list_add. Could not reallocate memory space.",9999); |
| | | } |
| | | vlist->list_size-=TS_VLIST_CHUNK; |
| | | } |
| | | return TS_SUCCESS; |
| | | } |
| | | } |
| | | return TS_FAIL; |
| | | } |
| | | |
| | | |
| | |
| | | ts_bond *bond; |
| | | bond=bond_add(blist,vtx1,vtx2); |
| | | if(bond==NULL) return TS_FAIL; |
| | | vtx1->data->bond_no++; |
| | | vtx2->data->bond_no++; |
| | | vtx1->bond_no++; |
| | | vtx2->bond_no++; |
| | | // vtx2->data->bond_no++; |
| | | |
| | | vtx1->data->bond=(ts_bond **)realloc(vtx1->data->bond, vtx1->data->bond_no*sizeof(ts_bond *)); |
| | | vtx2->data->bond=(ts_bond **)realloc(vtx2->data->bond, vtx2->data->bond_no*sizeof(ts_bond *)); |
| | | vtx1->data->bond[vtx1->data->bond_no-1]=bond; |
| | | vtx2->data->bond[vtx2->data->bond_no-1]=bond; |
| | | vtx1->bond=(ts_bond **)realloc(vtx1->bond, vtx1->bond_no*sizeof(ts_bond *)); |
| | | vtx2->bond=(ts_bond **)realloc(vtx2->bond, vtx2->bond_no*sizeof(ts_bond *)); |
| | | // vtx2->data->bond=(ts_bond **)realloc(vtx2->data->bond, vtx2->data->bond_no*sizeof(ts_bond *)); |
| | | vtx1->bond[vtx1->bond_no-1]=bond; |
| | | vtx2->bond[vtx2->bond_no-1]=bond; |
| | | // vtx2->ata->bond[vtx2->data->bond_no-1]=bond; |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | // Add neighbour just in one direction (add vtx2 as a neigh of vtx1 and not another way around! |
| | | ts_bool vtx_add_neighbour(ts_vertex *vtx1, ts_vertex *vtx2){ |
| | | ts_uint i; |
| | | if(vtx1==NULL || vtx2==NULL) return TS_FAIL; |
| | | for(i=0;i<vtx1->neigh->n;i++){ |
| | | if (vtx1->neigh->vtx[i]==vtx2){ |
| | | return TS_FAIL; |
| | | } |
| | | } |
| | | vertex_list_add_vtx(vtx1->neigh, vtx2); |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | |
| | | ts_bool vtx_add_cneighbour(ts_bond_list *blist, ts_vertex *vtx1, ts_vertex *vtx2){ |
| | | ts_bool retval; |
| | | retval=vtx_add_neighbour(vtx1,vtx2); |
| | | if(retval==TS_SUCCESS) |
| | | retval=vtx_add_bond(blist,vtx1,vtx2); |
| | | retval=vtx_add_neighbour(vtx1, vtx2); |
| | | // retval=vertex_list_add_vtx(vtx1->neigh, vtx2); |
| | | // retval=vertex_list_add_vtx(vtx2->neigh, vtx1); |
| | | if(retval==TS_SUCCESS){ |
| | | // fprintf(stderr,"Bond added\n"); |
| | | retval=vtx_add_bond(blist,vtx1,vtx2); |
| | | } |
| | | return retval; |
| | | } |
| | | |
| | |
| | | } |
| | | |
| | | |
| | | |
| | | ts_bool vtx_data_free(ts_vertex_data *data){ |
| | | if(data->neigh!=NULL) free(data->neigh); |
| | | if(data->tristar!=NULL) free(data->tristar); |
| | | if(data->bond!=NULL) free(data->bond); |
| | | if(data->cell!=NULL) free(data->cell); |
| | | free(data); |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | /*not usable. can be deleted */ |
| | | ts_bool vtx_free(ts_vertex *vtx){ |
| | | vtx_data_free(vtx->data); |
| | | if(vtx->neigh!=NULL) { |
| | | if (vtx->neigh->vtx!=NULL) free(vtx->neigh->vtx); |
| | | free(vtx->neigh); |
| | | } |
| | | if(vtx->tristar!=NULL) free(vtx->tristar); |
| | | if(vtx->bond!=NULL) free(vtx->bond); |
| | | free(vtx); |
| | | return TS_SUCCESS; |
| | | } |
| | |
| | | ts_bool vtx_list_free(ts_vertex_list *vlist){ |
| | | int i; |
| | | for(i=0;i<vlist->n;i++){ |
| | | vtx_data_free(vlist->vtx[i]->data); |
| | | if(vlist->vtx[i]!=NULL) vtx_free(vlist->vtx[i]); |
| | | } |
| | | free(*(vlist->vtx)); |
| | | //free(*(vlist->vtx)); |
| | | free(vlist->vtx); |
| | | free(vlist); |
| | | return TS_SUCCESS; |
| | |
| | | |
| | | inline ts_double vtx_distance_sq(ts_vertex *vtx1, ts_vertex *vtx2){ |
| | | ts_double dist; |
| | | ts_vertex_data *vd1=vtx1->data, *vd2=vtx2->data; |
| | | #ifdef TS_DOUBLE_DOUBLE |
| | | dist=pow(vd1->x-vd2->x,2) + pow(vd1->y-vd2->y,2) + pow(vd1->z-vd2->z,2); |
| | | dist=pow(vtx1->x-vtx2->x,2) + pow(vtx1->y-vtx2->y,2) + pow(vtx1->z-vtx2->z,2); |
| | | #endif |
| | | #ifdef TS_DOUBLE_LONGDOUBLE |
| | | dist=powl(vd1->x-vd2->x,2) + powl(vd1->y-vd2->y,2) + powl(vd1->z-vd2->z,2); |
| | | dist=powl(vtx1->x-vtx2->x,2) + powl(vtx1->y-vtx2->y,2) + powl(vtx1->z-vtx2->z,2); |
| | | #endif |
| | | #ifdef TS_DOUBLE_FLOAT |
| | | dist=powf(vd1->x-vd2->x,2) + powf(vd1->y-vd2->y,2) + powf(vd1->z-vd2->z,2); |
| | | dist=powf(vtx1->x-vtx2->x,2) + powf(vtx1->y-vtx2->y,2) + powf(vtx1->z-vtx2->z,2); |
| | | #endif |
| | | return(dist); |
| | | } |
| | |
| | | ts_double xk=vesicle->bending_rigidity; |
| | | ts_uint i; |
| | | for(i=0;i<vesicle->vlist->n;i++){ |
| | | vesicle->vlist->vtx[i]->data->xk=xk; |
| | | vesicle->vlist->vtx[i]->xk=xk; |
| | | } |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | inline ts_double vtx_direct(ts_vertex *vtx1, ts_vertex *vtx2, ts_vertex *vtx3){ |
| | | ts_double dX2=vtx2->data->x-vtx1->data->x; |
| | | ts_double dY2=vtx2->data->y-vtx1->data->y; |
| | | ts_double dZ2=vtx2->data->z-vtx1->data->z; |
| | | ts_double dX3=vtx3->data->x-vtx1->data->x; |
| | | ts_double dY3=vtx3->data->y-vtx1->data->y; |
| | | ts_double dZ3=vtx3->data->z-vtx1->data->z; |
| | | ts_double direct=vtx1->data->x*(dY2*dZ3 -dZ2*dY3)+ |
| | | vtx1->data->y*(dZ2*dX3-dX2*dZ3)+ |
| | | vtx1->data->z*(dX2*dY3-dY2*dX3); |
| | | ts_double dX2=vtx2->x-vtx1->x; |
| | | ts_double dY2=vtx2->y-vtx1->y; |
| | | ts_double dZ2=vtx2->z-vtx1->z; |
| | | ts_double dX3=vtx3->x-vtx1->x; |
| | | ts_double dY3=vtx3->y-vtx1->y; |
| | | ts_double dZ3=vtx3->z-vtx1->z; |
| | | ts_double direct=vtx1->x*(dY2*dZ3 -dZ2*dY3)+ |
| | | vtx1->y*(dZ2*dX3-dX2*dZ3)+ |
| | | vtx1->z*(dX2*dY3-dY2*dX3); |
| | | return(direct); |
| | | } |
| | | |
| | | |
| | | inline ts_bool vertex_add_tristar(ts_vertex *vtx, ts_triangle *tristarmem){ |
| | | vtx->data->tristar_no++; |
| | | vtx->data->tristar=(ts_triangle **)realloc(vtx->data->tristar,vtx->data->tristar_no*sizeof(ts_triangle *)); |
| | | if(vtx->data->tristar==NULL){ |
| | | vtx->tristar_no++; |
| | | vtx->tristar=(ts_triangle **)realloc(vtx->tristar,vtx->tristar_no*sizeof(ts_triangle *)); |
| | | if(vtx->tristar==NULL){ |
| | | fatal("Reallocation of memory while adding tristar failed.",3); |
| | | } |
| | | vtx->data->tristar[vtx->data->tristar_no-1]=tristarmem; |
| | | vtx->tristar[vtx->tristar_no-1]=tristarmem; |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | |
| | | |
| | | /* vtx remove tristar is required in bondflip. */ |
| | | /* TODO: Check whether it is important to keep the numbering of tristar |
| | | * elements in some order or not! */ |
| | | inline ts_bool vtx_remove_tristar(ts_vertex *vtx, ts_triangle *tristar){ |
| | | ts_uint i,j=0; |
| | | for(i=0;i<vtx->tristar_no;i++){ |
| | | if(vtx->tristar[i]!=tristar){ |
| | | vtx->tristar[j]=vtx->tristar[i]; |
| | | j++; |
| | | } |
| | | } |
| | | vtx->tristar_no--; |
| | | vtx->tristar=realloc(vtx->tristar,vtx->tristar_no*sizeof(ts_triangle *)); |
| | | if(vtx->neigh == NULL){ |
| | | fatal("Reallocation of memory failed during insertion of vertex neighbour in vertex_add_neighbour",3); |
| | | } |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | |
| | | |
| | | /* ****************************************************************** */ |
| | | /* ***** New vertex copy operations. Inherently they are slow. ***** */ |
| | | /* ****************************************************************** */ |
| | | |
| | | ts_bool vtx_copy(ts_vertex *cvtx, ts_vertex *ovtx){ |
| | | memcpy((void *)cvtx,(void *)ovtx,sizeof(ts_vertex)); |
| | | cvtx->neigh=init_vertex_list(0); |
| | | cvtx->tristar_no=0; |
| | | cvtx->bond_no=0; |
| | | cvtx->tristar=NULL; |
| | | cvtx->bond=NULL; |
| | | cvtx->cell=NULL; |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | ts_bool vtx_duplicate(ts_vertex *cvtx, ts_vertex *ovtx){ |
| | | memcpy((void *)cvtx,(void *)ovtx,sizeof(ts_vertex)); |
| | | return TS_SUCCESS; |
| | | } |
| | | |
| | | //TODO: needs to be done |
| | | ts_vertex **vtx_neigh_copy(ts_vertex_list *vlist,ts_vertex *ovtx){ |
| | | return NULL; |
| | | } |
| | | |
| | | |
| | | |
| | | ts_vertex_list *vertex_list_copy(ts_vertex_list *ovlist){ |
| | | ts_uint i; |
| | | ts_vertex_list *vlist=(ts_vertex_list *)malloc(sizeof(ts_vertex_list)); |
| | | vlist=memcpy((void *)vlist, (void *)ovlist, sizeof(ts_vertex_list)); |
| | | ts_vertex **vtx=(ts_vertex **)malloc(vlist->n*sizeof(ts_vertex *)); |
| | | vlist->vtx=vtx; |
| | | if(vlist->vtx==NULL) |
| | | fatal("Fatal error reserving memory space for vertex list! Could number of requsted vertices be too large?", 100); |
| | | for(i=0;i<vlist->n;i++) { |
| | | vlist->vtx[i]=(ts_vertex *)calloc(1,sizeof(ts_vertex)); |
| | | vlist->vtx[i]->idx=i; |
| | | vtx_copy(vlist->vtx[i],ovlist->vtx[i]); |
| | | } |
| | | |
| | | return vlist; |
| | | } |