| | |
| | | //fatal("In triangle_remove_neighbour: Specified neighbour does not exist for given triangle",3); |
| | | } |
| | | tria->neigh_no--; |
| | | // fprintf(stderr,"*** tria_number=%d\n",tria->neigh_no); |
| | | tria->neigh=(ts_triangle **)realloc(tria->neigh,tria->neigh_no*sizeof(ts_triangle *)); |
| | | if(tria->neigh == NULL){ |
| | | fprintf(stderr,"Ooops: tria->neigh_no=%d\n",tria->neigh_no); |
| | | fatal("Reallocation of memory failed during removal of vertex neighbour in triangle_remove_neighbour",100); |
| | | } |
| | | /* we repeat the procedure for neighbour */ |
| | | j=0; |
| | | for(i=0;i<ntria->neigh_no;i++){ |
| | | if(ntria->neigh[i]!=tria){ |
| | | ntria->neigh[j]=ntria->neigh[i]; |
| | |
| | | //fatal("In triangle_remove_neighbour: Specified neighbour does not exist for given triangle",3); |
| | | } |
| | | ntria->neigh_no--; |
| | | // fprintf(stderr,"*** ntria_number=%d\n",ntria->neigh_no); |
| | | ntria->neigh=(ts_triangle **)realloc(ntria->neigh,ntria->neigh_no*sizeof(ts_triangle *)); |
| | | if(ntria->neigh == NULL){ |
| | | fprintf(stderr,"Ooops: ntria->neigh_no=%d\n",ntria->neigh_no); |
| | | fatal("Reallocation of memory failed during removal of vertex neighbour in triangle_remove_neighbour",100); |
| | | } |
| | | return TS_SUCCESS; |
| | |
| | | */ |
| | | ts_bool triangle_normal_vector(ts_triangle *tria){ |
| | | ts_double x21,x31,y21,y31,z21,z31,xden; |
| | | x21=tria->vertex[1]->data->x - tria->vertex[0]->data->x; |
| | | x31=tria->vertex[2]->data->x - tria->vertex[0]->data->x; |
| | | y21=tria->vertex[1]->data->y - tria->vertex[0]->data->y; |
| | | y31=tria->vertex[2]->data->y - tria->vertex[0]->data->y; |
| | | z21=tria->vertex[1]->data->z - tria->vertex[0]->data->z; |
| | | z31=tria->vertex[2]->data->z - tria->vertex[0]->data->z; |
| | | x21=tria->vertex[1]->x - tria->vertex[0]->x; |
| | | x31=tria->vertex[2]->x - tria->vertex[0]->x; |
| | | y21=tria->vertex[1]->y - tria->vertex[0]->y; |
| | | y31=tria->vertex[2]->y - tria->vertex[0]->y; |
| | | z21=tria->vertex[1]->z - tria->vertex[0]->z; |
| | | z31=tria->vertex[2]->z - tria->vertex[0]->z; |
| | | |
| | | tria->xnorm=y21*z31 - z21*y31; |
| | | tria->ynorm=z21*x31 - x21*z31; |
| | |
| | | tria->xnorm=tria->xnorm/xden; |
| | | tria->ynorm=tria->ynorm/xden; |
| | | tria->znorm=tria->znorm/xden; |
| | | |
| | | /* Here it is an excellent point to recalculate volume of the triangle and |
| | | * store it into datastructure. Volume is required at least by constant volume |
| | | * calculation of vertex move and bondflip and spherical harmonics. */ |
| | | tria->volume=(tria->vertex[0]->x+ tria->vertex[1]->x + tria->vertex[2]->x) * tria->xnorm + |
| | | (tria->vertex[0]->y+ tria->vertex[1]->y + tria->vertex[2]->y) * tria->ynorm + |
| | | (tria->vertex[0]->z+ tria->vertex[1]->z + tria->vertex[2]->z) * tria->znorm; |
| | | tria->volume=-xden*tria->volume/18.0; |
| | | /* Also, area can be calculated in each triangle */ |
| | | tria->area=xden/2; |
| | | |
| | | |
| | | return TS_SUCCESS; |
| | | } |
| | | |