#ifndef _TRIANGLE_H
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#define _TRIANGLE_H
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ts_triangle_list *init_triangle_list(void);
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ts_triangle *triangle_add(ts_triangle_list *tlist, ts_vertex *vtx1, ts_vertex *vtx2, ts_vertex *vtx3);
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ts_bool triangle_add_neighbour(ts_triangle *tria, ts_triangle *ntria);
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ts_bool triangle_normal_vector(ts_triangle *tria);
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ts_bool triangle_list_free(ts_triangle_list *tlist);
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ts_bool triangle_remove_neighbour(ts_triangle *tria, ts_triangle *ntria);
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#endif
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