Python wrapper for running instances of trisurf-ng
Samo Penic
2017-11-28 824b3e562b5e0e7f9450b06a45deabda6ebe20df
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import os,sys
from . import trisurf
try:
    from vtk import *
except:
    print("Vtk rendering works if you manually install vtk7 for python3")
    exit(1)
 
class MultiRender:
    def __init__(self,args,host):
        target_runs=getRargetRunIdxList(args)
        if target_runs==None:
            target_runs=list(range(1,len(host['runs'])+1))
        nruns=len(target_runs)
        #prepare rendering window
        self.renderer_window = vtkRenderWindow()
        self.renderer_window.AddRenderer(self.renderer)
        self.renderer_window.SetSize(1200,600)
        interactor = vtkRenderWindowInteractor()
        interactor.SetRenderWindow(self.renderer_window)
        interactor.Initialize()
        interactor.AddObserver("TimerEvent", self.RenderUpdate)
        timerIDR = interactor.CreateRepeatingTimer(1000)
        self.filename=[]
        self.renderer=[]
        i=0
        for run in target_runs:    
            #for each target run calculate renderer location
            r.vtkRenderer()
            r.SetBackground(0,0,0)
            p=1.0/float(nruns)
            x1=i*p
            x2=(i+1)*p
            r.SetViewport(x1,0.0,x2,1.0)
            self.renderer.Append(r)
            self.renderer_window.AddRenderer(r)
            i=i+1
        #call Renderer object with Run, renderer
        #start endless loop of interactor
        interactor.Start()
 
    def lastVTU(self,run):
        Dir=trisurf.Directory(maindir=run.maindir,simdir=run.subdir)
        filename=os.path.join("./",Dir.fullpath(),run.getLastVTU())
        return filename
 
    def lastActorForRun(self,run):
        filename=self.lastVTU(run)
        reader=vtkXMLUnstructuredGridReader()
        reader.SetFileName(self.filename)
        reader.Update() # Needed because of GetScalarRange
        output = reader.GetOutput()
        scalar_range = output.GetScalarRange()
        mapper = vtkDataSetMapper()
        mapper.SetInputData(output)
        mapper.SetScalarRange(scalar_range)
 
        # Create the Actor
        actor = vtkActor()
        actor.SetMapper(mapper)
        return actor
 
 
 
    def RenderUpdate(self, obj, event):
        i=0
        for run in runs:
            if(self.lastVTU(run)!=self.filename[i]):
                #print("updejt")
                self.renderer.RemoveActor(self.actor)
                self.renderer.RemoveActor(self.textactor)
                self.actor=self.lastActor()
                self.textactor=self.textActor()
                self.renderer.AddActor(self.actor)
                self.renderer.AddActor(self.textactor)
                self.renderer_window.Render()
            #self.render.RemoveActor(self.actor)
            i=i+1    
        return
 
 
class Renderer:
    def __init__(self,args,host,run, timestep=-1, scalar_field='vertices_idx'):
        self.host=host
        self.args=args
        self.run=run
        self.timestep=timestep
        self.scalar_field=scalar_field
        self.renderer = vtkRenderer()
        self.actor=self.lastActor()
        self.textactor=self.textActor()
        self.renderer.AddActor(self.actor)
        self.renderer.AddActor(self.textactor)
        self.renderer.SetBackground(81/255, 87/255, 110/255) # Set background to nicely grey
        # Create the RendererWindow
        self.renderer_window = vtkRenderWindow()
        self.renderer_window.AddRenderer(self.renderer)
        self.renderer_window.SetSize(800,800)
    
#        self.renderer.SetViewport(0.0,0.0,0.5,1.0)
#        rend=vtk.vtkRenderer()
#        rend.AddActor(self.actor)
#        rend.SetViewport(0.5,0.0,1.0,1.0)
#        self.renderer_window.AddRenderer(rend)    
# Set up a check for aborting rendering.
        # Create the RendererWindowInteractor and display the vtk_file
        interactor = vtkRenderWindowInteractor()
        interactor.SetRenderWindow(self.renderer_window)
        interactor.Initialize()
        interactor.AddObserver("TimerEvent", self.RenderUpdate)
        timerIDR = interactor.CreateRepeatingTimer(10000)
        interactor.Start()
        return
 
    def lastVTU(self):
        #Dir=trisurf.Directory(maindir=self.host['runs'][self.run].maindir,simdir=self.host['runs'][self.run].subdir)
        Dir=self.run.Dir
        #print(self.run.getLastVTU())
        filename=os.path.join("./",Dir.fullpath(),self.run.getLastVTU())
        #filename=os.path.join("./",Dir.fullpath(),self.host['runs'][self.run].getLastVTU())
        return filename
 
    def textActor(self):
        textactor=vtkTextActor()
        textactor.SetInput(self.filename)
        tp=textactor.GetTextProperty()
        tp.SetColor(1,1,1)
        tp.SetFontSize(11)
        textactor.SetDisplayPosition(20,30)
        return textactor
 
    def lastActor(self):
        if(self.timestep<0):
            self.filename=self.lastVTU()
        else:
            self.filename=os.path.join("./",self.run.Dir.fullpath(),'timestep_{:06d}.vtu'.format(self.timestep))
        reader=vtkXMLUnstructuredGridReader()
        reader.SetFileName(self.filename)
        reader.Update() # Needed because of GetScalarRange
        output = reader.GetOutput()
        output.GetPointData().SetActiveScalars(self.scalar_field)
        scalar_range = output.GetScalarRange()
        mapper = vtkDataSetMapper()
        mapper.SetInputData(output)
        mapper.SetScalarRange(scalar_range)
        
        #color lookuptables
        #lut = vtk.vtkLookupTable()
        #lut.SetHueRange(0.5, 0.6)
        #lut.SetSaturationRange(0, 1)
        #lut.SetValueRange(0, 1)
        #mapper.SetLookupTable(lut)
 
        #advanced lookuptables...
        lut = vtk.vtkLookupTable()
        lutNum = 256
        lut.SetNumberOfTableValues(lutNum)
        ctf = vtk.vtkColorTransferFunction()
        ctf.SetColorSpaceToDiverging()
        ctf.AddRGBPoint(0.0, 0.230, 0.299, 0.754)
        ctf.AddRGBPoint(1.0, 0.706, 0.016, 0.150)
        for ii,ss in enumerate([float(xx)/float(lutNum) for xx in range(lutNum)]):
            cc = ctf.GetColor(ss)
            lut.SetTableValue(ii,cc[0],cc[1],cc[2],1.0)
        mapper.SetLookupTable(lut)
        # Create the Actor
        actor = vtkActor()
        actor.SetMapper(mapper)
        return actor
 
 
    def RenderUpdate(self, obj, event):
        if(self.lastVTU()!=self.filename):
            #print("updejt")
            self.renderer.RemoveActor(self.actor)
            self.renderer.RemoveActor(self.textactor)
            self.actor=self.lastActor()
            self.textactor=self.textActor()
            self.renderer.AddActor(self.actor)
            self.renderer.AddActor(self.textactor)
            self.renderer_window.Render()
        #self.render.RemoveActor(self.actor)
        
        return